Grant146 Level 1 of the Dungeon (0, 22, D:1) a +0 dagger (7, -2, D:1) a +0 club (25, 14, D:1) a +0 dagger (26, 25, D:1) a +0 dagger (31, 11, D:1) a book of Cantrips (35, -10, D:1) a +3 dagger of freezing (42, 6, D:1) a +0 dagger (51, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 13, D:2) a +2 quarterstaff of chaos (2, 16, D:2) a +0 hammer (17, -7, D:2) a +0 dagger (21, -12, D:2) a +0 spear (22, -12, D:2) a +0 club a +0 whip (26, -14, D:2) a +0 club (36, 7, D:2) a +0 dagger a +0 flail a +0 short sword 12 stones (48, -23, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ytojis's General Store a +2 cloak (214 gold) a +0 falchion (39 gold) a +2 spear of distortion (253 gold) a +2 plate armour of cold resistance (520 gold) a +2 robe of cold resistance (230 gold) a scroll of enchant armour (97 gold) the Atlas of the Blaze and Rime (338 gold) Spells Type Level a - Scorch Fire 2 b - Ice Form Ice/Transmutation 4 c - Summon Ice Beast Ice/Summoning 4 Trog disapproves of the use of such an item. a book of Storms (416 gold) [Shop] Cygeufy's Assorted Antiques a +0 scale mail (100 gold) a scroll of identify (50 gold) a scroll of teleportation (75 gold) a +0 mace (75 gold) a scroll of vulnerability (100 gold) a potion of resistance (250 gold) a potion of berserk rage (125 gold) a potion of magic (200 gold) a wand of flame (18) (315 gold) [Shop] Humog's General Store a potion of heal wounds (65 gold) a +0 buckler (58 gold) a scroll of noise (13 gold) a wand of digging (3) (163 gold) a staff of poison (325 gold) [Shop] Vaesusy's Armour Emporium a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +2 ring mail of fire resistance (231 gold) the +1 plate armour "Abas" {Fly Str+2 Int+8} (639 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+8). Fly: It grants you flight. (17, -15, D:3) a +0 hand axe (29, 34, D:3) a +0 dagger (30, -11, D:3) a book of Hexes (32, -19, D:3) a +0 robe (39, -16, D:3) a +0 club (40, 9, D:3) a +0 flail (44, -2, D:3) a +0 dagger a +0 scale mail a +0 whip (46, -2, D:3) a +0 dagger a +0 robe (47, -2, D:3) a +0 club (50, -12, D:3) a +0 leather armour (52, 12, D:3) a +0 pair of gloves (54, 3, D:3) a +0 chain mail (57, -6, D:3) a +0 hand axe (63, 1, D:3) a +0 whip a stone (65, -6, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, 25, D:4) 5 stones (8, 12, D:4) a +0 robe (18, -6, D:4) a +0 dagger (19, 24, D:4) a +0 flail (21, -5, D:4) a +0 whip (27, 23, D:4) a staff of death (28, 27, D:4) a +0 leather armour (31, 36, D:4) a +0 flail (31, 38, D:4) a +0 whip (32, 38, D:4) a +0 spear (38, -4, D:4) a +0 giant club (41, 2, D:4) a +0 robe (51, 0, D:4) a +0 club (51, 28, D:4) a +0 dagger (55, 2, D:4) 4 stones (60, 10, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a book of Cantrips (2, 1, D:5) a +0 dagger a +0 robe (3, 1, D:5) a +0 dagger of draining a +0 robe (3, 2, D:5) a +0 hand axe 2 boomerangs (5, 1, D:5) 6 stones (6, 33, D:5) 6 stones (12, 20, D:5) a +0 spear (13, 33, D:5) a +0 spear (16, 9, D:5) a +0 club a +0 ring mail (17, 6, D:5) a +0 whip (17, 15, D:5) a +2 mace of draining (20, 10, D:5) a +2 whip of flaming a +0 robe (28, 19, D:5) a +0 whip a +0 whip (29, -1, D:5) a book of Winter (30, 1, D:5) a +0 flail (30, 17, D:5) a +0 flail a +0 halberd (30, 18, D:5) a +0 rapier a +0 leather armour a +0 flail (30, 29, D:5) a +0 flail a +0 whip (31, 27, D:5) a +0 flail (36, -3, D:5) a +0 falchion (40, 18, D:5) a +0 club Level 6 of the Dungeon (10, 20, D:6) a +0 great sword (23, -3, D:6) a +0 leather armour (34, 14, D:6) 2 stones (37, 17, D:6) the +2 leather armour "Kahe" {rF- Will+ Int+6 SInv} Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Will: It increases your willpower. (38, 9, D:6) a +0 leather armour a +0 club a +0 giant spiked club (38, 10, D:6) a +0 robe a +0 dagger (39, 8, D:6) a +0 giant club (41, 3, D:6) a +0 hand axe (42, 2, D:6) a +0 club a +0 leather armour a +0 club (42, 23, D:6) a +0 chain mail a +0 animal skin (46, -4, D:6) a +0 leather armour (50, 0, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 short sword 4 stones a +0 club a +0 leather armour (0, 1, D:7) a +0 club (1, -2, D:7) a +0 mace a +0 ring mail (2, 1, D:7) a +0 dagger a +0 robe (3, -2, D:7) a +0 short sword (4, -1, D:7) a +0 whip (4, 1, D:7) a +0 robe a +0 dagger (4, 5, D:7) a +0 leather armour a +0 hand axe (4, 16, D:7) a +0 chain mail (5, 5, D:7) a +0 shortbow (13, -2, D:7) a +1 dagger of venom (13, -1, D:7) a +0 club a +0 leather armour (14, -3, D:7) a +0 hand axe (14, 10, D:7) a +0 leather armour (15, -2, D:7) a +0 trident a +0 leather armour (19, -4, D:7) a +0 whip a +0 hand axe (19, -3, D:7) a +0 dire flail a +0 arbalest a +0 chain mail a +0 dagger a +0 robe (19, -2, D:7) a +0 whip (20, -1, D:7) a +0 dagger (24, 0, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (24, 9, D:7) the +9 long sword of Wyrd {flame, rF++ rC- Will+++ Int-5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (24, 14, D:7) a +0 sling (29, 3, D:7) a +0 dagger a +0 robe (43, -3, D:7) the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (46, 0, D:7) a +0 mace (51, 3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +5 morningstar a +0 robe (1, 0, D:8) a +0 dire flail a +0 robe (1, 1, D:8) a +0 short sword a +0 robe (3, 3, D:8) a +1 battleaxe of freezing a +0 robe (7, -8, D:8) a +0 chain mail (13, -18, D:8) 3 throwing nets (14, -1, D:8) 3 stones (15, -16, D:8) a +0 hand axe of venom (18, -22, D:8) a +0 whip (21, -14, D:8) a +1 spear a +0 animal skin (32, -27, D:8) a +0 short sword (33, -14, D:8) a +0 short sword a +0 club a +0 robe (33, -13, D:8) a +0 short sword a curare-tipped dart (34, -13, D:8) a +0 short sword (36, -27, D:8) a +0 whip (37, -27, D:8) a +0 dagger a stone a +0 club (41, -26, D:8) a +0 dagger a +0 robe (41, -25, D:8) a +0 dagger (42, -26, D:8) a +0 club a +0 leather armour (47, -24, D:8) a +0 dagger a +0 robe (52, 2, D:8) a +0 falchion a +0 ring mail a +0 club a +0 ring mail (52, 3, D:8) a +0 dagger a +0 robe (53, 4, D:8) a +0 trident (54, 2, D:8) a +0 short sword Level 9 of the Dungeon (7, 6, D:9) a +0 ring mail (13, 9, D:9) a +0 troll leather armour (24, -20, D:9) a +0 trident a +0 ring mail (30, -5, D:9) a +0 spear (31, -25, D:9) 2 stones (38, 20, D:9) a +0 giant club a +0 giant spiked club (41, 20, D:9) a +0 dagger a +0 robe (42, -7, D:9) a staff of air (42, 19, D:9) a +0 dagger a +0 robe (43, 20, D:9) a +0 dagger a +0 robe (48, -8, D:9) a staff of poison (50, 2, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (2, 3, D:10) a book of Dangerous Friends (3, -13, D:10) a +0 halberd a +0 ring mail (26, -18, D:10) a +0 whip (26, -5, D:10) a +0 club a +0 spear (26, -4, D:10) a +1 antimagic quarterstaff (27, -5, D:10) a +0 troll leather armour the +10 flail of Fuoq {elec, Dex+6} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+6). (30, 2, D:10) a +0 halberd a +0 chain mail a Young Poisoner's Handbook (31, 1, D:10) a +0 trident a +0 ring mail (31, 2, D:10) a +0 hand axe a +0 scale mail a +0 hand axe (33, -4, D:10) 5 boomerangs (45, -31, D:10) a +0 long sword a +0 arbalest a +0 chain mail (45, -30, D:10) a +2 dagger of venom a +0 robe (46, -31, D:10) a +0 club a +0 hand axe a +0 leather armour (47, -33, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a manticore corpse (skeletalised by now) (4, -26, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance the elf corpse of Fannar (skeletalised by now)