Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 5933270431459224233 0 GrayStillPlays the Covert (level 1, 23/23 HPs) Began as a Gnoll Delver on Feb 9, 2022. Quit the game on level 5 of the Dungeon. The game lasted 00:00:42 (0 turns). GrayStillPlays the Covert (Gnoll Delver) Turns: 0, Time: 00:00:42 Health: 23/23 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 9.5 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) {axe} Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping {!r} e - a scroll of fear Potions f - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 = #... ... ##..## ....# ..∩# #..# #..# #.@# #### There were no monsters in sight! Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4770) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4785) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, GrayStillPlays the Gnoll Delver. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found Yrug's Jewellery Shop. Found a stone staircase leading down. There are no items here. Unknown command. Save game and exit? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | | ---------------+-+----- Stealth | | 9.5 Fighting | | 6.4 Axes | | 4.4 Dodging | | 4.4 Levels and vault maps discovered: D:5: layout_basic, serial_shops, shop, cheibrodos_sewer_entry_drain Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Reached skill level 9 in Stealth 0 | D:5 | GrayStillPlays the Gnoll Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 23/23 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 0 | D:5 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+