Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4586840506264441777 1341 GrayStillPlays the Firebug (level 8, -1/60 HPs) Began as a Demonspawn Fire Elementalist on Feb 12, 2022. Slain by a water moccasin (3 damage) ... on level 5 of the Dungeon. The game lasted 00:13:40 (7929 turns). GrayStillPlays the Firebug (DsFE) Turns: 7929, Time: 00:13:41 Health: -1/60 AC: 5 Str: 8 XL: 8 Next: 35% Magic: 14/14 EV: 12 Int: 22 God: Gold: 154 SH: 4 Dex: 13 Spells: 13/16 levels left rFire . . . SeeInvis . y - +2 dagger (speed) {short} rCold + . . Faith . E - +0 buckler rNeg . . . Spirit . F - +2 robe of the Lich-sworn {rF- rC+ Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . s - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.20/turn G - ring of protection from fire MPRegen 0.14/turn H - ring of resist corrosion @: studying Staves A: powered by pain 3, big brain 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 154 gold pieces. Innate Abilities, Weirdness & Mutations You are powered by pain. You have an unusually large brain. (Int +2) Skills: + Level 4.3 Fighting - Level 2.8 Dodging - Level 1.7 Stealth + Level 3.1 Shields + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 5.0 Fire Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 54% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 26% 6-21 6% 3 Inner Flame Hex/Fire 16% N/A 16% 3 Flame Wave Conj/Fire 26% 2d7 21% 4 Inventory: Hand Weapons b - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) c - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) g - a +0 dagger {short} (You took it off a kobold on level 1 of the Dungeon) l - a +0 dagger {short} (You took it off a kobold on level 1 of the Dungeon) q - a +0 whip {mace} (You took it off a kobold on level 1 of the Dungeon) r - a +0 hand axe {axe} (You found it on level 1 of the Dungeon) y - a +2 dagger of speed (weapon) {short} (You took it off a kobold on level 3 of the Dungeon) Missiles d - 184 stones {throwing} e - 41 bolts m - 24 sling bullets n - 104 arrows u - 5 atropa-tipped darts {throwing} A - 6 poisoned darts {throwing} C - a boomerang {throwing} K - 3 datura-tipped darts {throwing} Armour a - a +0 robe s - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) E - a +0 buckler (worn) (You found it on level 4 of the Dungeon) F - the +2 robe of the Lich-sworn (worn) {rF- rC+ Will+} (You found it on level 4 of the Dungeon) rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. Jewellery j - an amulet of guardian spirit (You found it on level 1 of the Dungeon) G - a ring of protection from fire (left hand) (You found it on level 4 of the Dungeon) H - a ring of resist corrosion (right hand) (You found it on level 4 of the Dungeon) Wands I - a wand of flame (10) (You took it off a hobgoblin on level 4 of the Dungeon) Scrolls f - a scroll of enchant weapon {unknown} i - 2 scrolls of noise {unknown} k - 6 scrolls of identify {unknown} t - a scroll of immolation {unknown} v - a scroll of blinking {unknown} w - 2 scrolls of teleportation {unknown} x - a scroll of summoning {unknown} L - a scroll of enchant armour {unknown} Potions h - 2 potions of curing {@q1} o - 3 potions of might {unknown} p - a potion of heal wounds {unknown} z - a potion of magic {unknown} B - a potion of haste {unknown} D - a potion of degeneration {unknown} J - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Elyvilon Qazlal Vehumet Zin The Shining One .#.#.#.#####.#.....# #.# ##.. .#.#.#.#####.#.#.### #.#####.. .#.#.#.#...#.#.#.########..#..... .#.#.#.#.....#.#.............##.. .#.#.#.......#.#.#######..###.#.. ##†#.##..#.......#...........##.. ##.#.##..#..>..#.#.#......###.#.. ...#..#..#...#.#.#.######....##.. #####^.........#@#.#......###.#.. ###...........g#S#.#.####)...##.. .......#######.#)#.#.#.##)###.#.. ###..............#...#.#.....##.. #..#################...####.#.. #.....................##...##.. #....#######..........#.###.#.. #....##...............##...##.. #....##................#####... You could see a water moccasin (combustible). Message History 😕 HP[-1] MP[+1] You take 1 damage, and now have 54/60 hp. Your mp is fully restored (14). You rip the net and break free! You block the gnoll's attack. The gnoll shaman hits you with a +0 whip! You block the gnoll's attack. The water moccasin bites you. You are poisoned. The water moccasin poisons you! 😮 HP[-15] You take 15 damage, and now have 39/60 hp. MASSIVE DAMAGE!! (PAUSE) You feel very sick. 😮 HP[-3] You take 3 damage, and now have 36/60 hp. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * 😨 HP[-10] You take 10 damage, and now have 26/60 hp. You feel sick. You block the water moccasin's attack. 😨 HP[-2] You take 2 damage, and now have 24/60 hp. You feel sick. There is a stone staircase leading up here. You feel sick. The water moccasin bites you but does no damage. The gnoll shaman hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The water moccasin barely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. 😱 HP[-11] You take 11 damage, and now have 13/60 hp. You feel sick. 😱 HP[-1] You take 1 damage, and now have 12/60 hp. You feel sick. You are no longer poisoned. 😱 HP[-1] You take 1 damage, and now have 11/60 hp. The water moccasin barely misses you. 😱 HP[+1] You block the water moccasin's attack. The water moccasin misses you. 😱 HP[+1] You are too injured to fight recklessly! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll shaman. The gnoll shaman's fire resistance burns away. The water moccasin bites you but does no damage. 😱 MP[-2] You lost 2 mp, and now have 12/14 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll shaman. The gnoll shaman is burned terribly! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. 😱 HP[-5] MP[-2] You take 5 damage, and now have 8/60 hp. You lost 2 mp, and now have 10/14 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll shaman. The gnoll shaman is burned terribly! You kill the gnoll shaman! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your Fire Magic skill increases to level 5! 😱 HP[-4] MP[-2] You take 4 damage, and now have 4/60 hp. You lost 2 mp, and now have 8/14 mp. You are too injured to fight recklessly! It was a potion of curing. You feel better. You block the water moccasin's attack. 😱 HP[+6] You regained 6 hp, and now have 10/60 hp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin's fire resistance burns away. You block the water moccasin's attack. The water moccasin bites you but does no damage. 😱 HP[+1] MP[-2] You lost 2 mp, and now have 6/14 mp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel your power returning. 😱 HP[-8] MP[+8] You take 8 damage, and now have 3/60 hp. Your mp is fully restored (14). You feel better. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 | 2.8 Fighting | 1 2 3 4 | 4.3 Fire Magic | 3 4 5 | 5.0 Conjurations | 2 3 4 | 4.5 Spellcasting | 3 4 | 4.5 Shields | 1 2 3 | 3.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Hand axe | 19 | 13 | || 32 Dagger | | 6 | 7 || 13 Throw: Dart | | 4 | || 4 Cast: Foxfire | 111 | 147 | 33 || 291 Scorch | | | 40 || 40 Use: Potion | | | 2 || 2 Stab: Sleeping | 1 | | || 1 Armor: Robe | 7 | 3 | 12 || 22 Dodge: Dodged | 37 | 27 | 22 || 86 Block: Buckler | | | 14 || 14 Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, minmay_indecisive_spiral D:2: layout_loops_ring, minmay_fountain_box, minmay_tetromino_t2 D:3: layout_basic, mainiacjoe_overflow_catwalk, ebering_ecumenical_altar_mist D:4: layout_basic, kennysheep_mini_moat, kennysheep_mini, vehumet_altar_wand_db, cheibrodos_ashenzari_chains, saegor_snake_ambush D:5: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_paths, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_unsneaky_path_d, co_window_corner_b, co_window_corner_ca, co_window_corner_b, co_window_corner_ca, co_window_paths_d, minmay_manual_maat D:6: nicolae_BIG_FREAKIN_CUBE, layout_cave_pools, mainiacjoe_overflow_six_doors_small, lemuel_coloured_pillars_altar, minmay_temple_entry_mini_moons, hangedman_decor_peaks_small, minmay_hollow_rounded_squares Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrayStillPlays the Demonspawn Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 255 | D:1 | Reached skill level 2 in Dodging 255 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 1253 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1253 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 1288 | D:2 | Reached skill level 1 in Fighting 1589 | D:2 | Reached skill level 3 in Fire Magic 2523 | D:3 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 2523 | D:3 | Reached XP level 4. HP: 27/32 MP: 1/7 2765 | D:3 | Found a faded altar of an unknown god. 2778 | D:3 | Reached skill level 2 in Conjurations 3432 | D:3 | Noticed a scorpion 3445 | D:3 | Killed a scorpion 3446 | D:3 | Reached XP level 5. HP: 38/38 MP: 1/9 3679 | D:3 | Reached skill level 2 in Fighting 4453 | D:4 | Reached skill level 3 in Spellcasting 4835 | D:4 | Noticed an ogre 4845 | D:4 | HP: 9/38 [ogre (29)] 4857 | D:4 | Killed an ogre 4858 | D:4 | Reached XP level 6. HP: 13/46 MP: 1/10 5099 | D:4 | Identified the +2 robe of the Lich-sworn {rF- rC+ Will+} 5249 | D:4 | Found a broken altar of Ashenzari. 5289 | D:4 | Found a snail-covered altar of Cheibriados. 5298 | D:4 | Found a radiant altar of Vehumet. 5852 | D:5 | Entered Level 5 of the Dungeon 5860 | D:5 | Reached skill level 1 in Shields 5860 | D:5 | Reached skill level 3 in Conjurations 5979 | D:5 | Reached skill level 3 in Fighting 5979 | D:5 | Reached skill level 4 in Fire Magic 5979 | D:5 | Gained mutation: You are powered by pain. [demonic | ancestry] 5979 | D:5 | Reached XP level 7. HP: 40/52 MP: 10/12 6076 | D:5 | Learned a level 2 spell: Scorch 6163 | D:5 | HP: 13/52 [centaur (5)] 6413 | D:5 | Reached skill level 2 in Shields 6623 | D:5 | Reached skill level 4 in Spellcasting 6759 | D:5 | Reached skill level 4 in Conjurations 6759 | D:5 | Reached XP level 8. HP: 52/60 MP: 7/14 7556 | D:5 | Reached skill level 4 in Fighting 7685 | D:5 | Found a stormy altar of Qazlal. 7796 | D:6 | Reached skill level 3 in Shields 7913 | D:6 | HP: 15/60 [gnoll shaman (8)] 7924 | D:5 | HP: 8/60 [water moccasin (5)] 7926 | D:5 | Reached skill level 5 in Fire Magic 7928 | D:5 | HP: 3/60 [water moccasin (8)] 7929 | D:5 | Slain by a water moccasin Vanquished Creatures A water moccasin (D:5) A black bear (D:5) 2 ice beasts (D:6) 2 centaurs (D:5) 2 ogres A wyvern zombie (D:5) 2 scorpions A bullfrog zombie (D:5) 2 jellies (D:5) 2 gnoll shamans (D:5) A centaur skeleton (D:4) An iguana (D:5) An orc wizard (D:3) 4 gnolls (D:5) A howler monkey skeleton (D:5) 9 adders A shadow imp (D:5) A white imp (D:3) 2 worms 3 dart slugs 7 orcs 14 ball pythons 7 bats 3 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 3 jackals (D:5) 5 quokkas 3 frilled lizards 8 kobolds 4 rats 106 creatures vanquished. Vanquished Creatures (others) 451 foxfires 451 creatures vanquished. Grand Total: 557 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1754 | 163 | 8.5 | 94 | 12 | 11.3 +---------+---------+-------+---------+---------+------- D:1 | 33 | 5 | 13.2 | 18 | 4 | 18.2 D:2 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 228 | 0 | 0.0 | 27 | 0 | 0.0 D:4 | 180 | 30 | 14.3 | 9 | 5 | 35.7 D:5 | 1032 | 128 | 11.0 | 24 | 3 | 11.1 D:6 | 257 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 319.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 319.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7962 | 7809 | 153 | 561 | 6330 | 6 | 1327.0 | Dungeon | 7962 | 7809 | 153 | 561 | 6330 | 6 | 1327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2027 daAuts D:5: 1875 daAuts D:4: 1710 daAuts D:1: 1167 daAuts D:2: 1059 daAuts D:6: 122 daAuts