Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 15652490496724792486 12 GrayStillPlays the Skirmisher (level 2, 15/24 HPs) Began as a Demonspawn Fighter on Feb 13, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (245 turns). GrayStillPlays the Skirmisher (Demonspawn Fighter) Turns: 245, Time: 00:01:01 Health: 15/24 AC: 10 Str: 16 XL: 2 Next: 20% Magic: 2/2 EV: 8 Int: 9 God: Gold: 8 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe {axe} rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn e - +4 ring of protection MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) {axe} Missiles g - 12 stones (quivered) {throwing} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a +4 ring of protection (left hand) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of blinking {unknown} Potions d - a potion of might f - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ## ##. .. .. #. .# ##.## .# #...##### .# #..@....# .# #...###.# .# ##### #.# .## #.# ..# ########## #.# #.######........# #.# #.....##.######.# #.# ...†.....######.####.# .....................# There were no monsters in sight! Message History You closely miss the rat. You block the rat's attack. The rat completely misses you. You slash the rat! You kill the rat! No target in view! You now have 8 gold pieces. g - 12 stones {throwing} A ball python comes into view. The ball python hisses angrily. A ball python is nearby! You slash the ball python! You kill the ball python! No target in view! No target in view! h - a scroll labelled BEIMPEFETO A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! A jackal comes into view. You hit the jackal. The jackal bites you but does no damage. x2 The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 16/18 hp. You barely miss the jackal. x2; You block the jackal's attack. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. 😕 HP[+1] You closely miss the jackal. You slash the jackal! You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. x3 The jackal closely misses you. You closely miss the jackal. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. x2 The jackal bites you but does no damage. x4 You miss the jackal. You barely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. x2 The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 16/18 hp. You hit the jackal. You kill the jackal! You hit the jackal. You block the jackal's attack. The jackal bites you but does no damage. Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. 😕 HP[+6] MP[+1] You now have 24 max hp (+6). You regained 6 hp, and now have 22/24 hp. Your mp is fully restored (2). You slash the jackal! You kill the jackal! No target in view! No target in view! You see here a jackal corpse. A dart slug comes into view. 😎 HP[+2] Your hp is fully restored (24). A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you. 😕 HP[-4] You take 4 damage, and now have 20/24 hp. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you. 😕 HP[-1] You take 1 damage, and now have 19/24 hp. You hit the dart slug. The dart slug bites you but does no damage. You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you. 😮 HP[-5] You take 5 damage, and now have 14/24 hp. MASSIVE DAMAGE!! (PAUSE) You hit the dart slug. The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. You block the slug dart. You hit the dart slug. You kill the dart slug! 😮 HP[+1] Things that are here: a +0 ring mail; a dart slug corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.2 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 24 Armor: Scale mail || 24 Dodge: Dodged || 9 Block: Buckler || 7 Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrayStillPlays the Demonspawn Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 184 | D:1 | Reached skill level 2 in Axes 184 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 245 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) A goblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 rats (D:1) 10 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 255 | 255 | 0 | 0 | 192 | 1 | 255.0 | Dungeon | 255 | 255 | 0 | 0 | 192 | 1 | 255.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 255 daAuts