Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 8550395714391053413 6 GrayStillPlays the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 13, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (126 turns). GrayStillPlays the Conjurer (Octopode Conjurer) Turns: 126, Time: 00:00:27 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 20 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Inventory: Hand Weapons a - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) Missiles b - a stone {throwing} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.....# #.##'##.h..# #.##### #..........# #.########......##### #.##....##......# #.##....#.......# #.####..#.....### #..†.'..#.....# ##.####..#.hh..# +..##....#.@h..# ##.##.#..#.....# #.#######.....# #.##### #.....# #.#...# ####### #.#...## #######.##...# #.....#..'.>.# #.#<#.#.##...# You could see 3 jackals. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat, a jackal and a kobold come into view. 😎 MP[+2] Your mp is fully restored (3). There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the kobold. The kobold shouts! A frilled lizard comes into view. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the kobold. You kill the kobold! The jackal barks! 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the frilled lizard. You kill the frilled lizard! 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! There are monsters nearby! There are monsters nearby! Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? Okay, then. A jackal comes into view. 😎 MP[+1] Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! A jackal comes into view. x2 The jackal barely misses you. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 9/11 hp. The jackal barks! x2 You tentacle-slap the rat. Your grab misses the rat. The jackal barely misses you. The rat bites you. 😮 HP[-3] You take 3 damage, and now have 6/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] MP[-1] You take 1 damage, and now have 5/11 hp. You lost 1 mp, and now have 0/3 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. 😨 HP[-2] You take 2 damage, and now have 3/11 hp. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 6 Stab: Sleeping || 1 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, dilly_ecumenical_altar_fadedgnrine Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrayStillPlays the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 126 | D:1 | Slain by a jackal Vanquished Creatures A ball python (D:1) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 95 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 95 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts