Dungeon Crawl Stone Soup version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 2370566275514901728 131 GreenGuy14 the Ducker (level 5, 0/35 HPs) Began as a Djinni Conjurer on Sept 28, 2023. Slain by Pargi (2 damage) ... in a sewer. The game lasted 00:08:20 (2299 turns). GreenGuy14 the Ducker (Djinni Conjurer) Turns: 2299, Time: 00:08:20 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 37% Gold: 88 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of berserk rage c - 2 potions of degeneration d - a potion of heal wounds {unknown} e - a potion of resistance {unknown} f - a potion of curing g - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 4.0 Dodging + Level 3.4 Stealth + Level 0.1 Unarmed Combat + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 10% 3 d - Fulminant Prism Conj/Hex 9% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 f - Freeze Ice 72% 1d8 3% 1 g - Scorch Fire 36% 2d6 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 : Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 7 gold pieces. Pargi shouts! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pargi Aim: Pargi (72% to hit) The searing ray misses Pargi. (Press . to maintain the ray.) The searing ray hits Pargi. Pargi is lightly wounded. The searing ray misses Pargi. The searing ray misses Pargi. You finish channelling your searing ray. Pargi bites you! Pargi claws you. x2 Pargi closely misses you. Pargi claws you. Pargi claws you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (72% to hit) The searing ray hits Pargi. Pargi is lightly wounded. (Press . to maintain the ray.) Pargi closely misses you. Pargi misses you. Pargi completely misses you. The searing ray hits Pargi! Pargi is moderately wounded. Pargi closely misses you. Pargi claws you but does no damage. Pargi claws you. The searing ray hits Pargi. Pargi is heavily wounded. Pargi closely misses you. Pargi barely misses you. Pargi completely misses you. The searing ray hits Pargi! Pargi is severely wounded. You finish channelling your searing ray. Pargi bites you! * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. You die... ######## ###....~.### ###.~....~...### ###.~..~####.~..~##~$# ##....~### ###~@T..# ~..~.~## ##.~~.~.# ##...~.# ~~..~### ###.~...# ...~##~%# ###.~~.. ~..### $# ##......## # ###### You could see Pargi. Vanquished Creatures 3 gnolls (D:2) 3 adders A worm (D:3) A dart slug (D:1) 4 orcs (D:3) 3 endoplasms A giant cockroach (D:2) 4 hobgoblins 11 jackals 2 quokkas 7 ball pythons 3 bats 3 frilled lizards 6 goblins 7 kobolds 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GreenGuy14 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | GreenGuy14 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 597 | D:1 | Found Heavvun's Book Shop. 600 | D:1 | Reached skill level 3 in Dodging 600 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 600 | D:1 | Learned a level 1 spell: Freeze 1230 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1919 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1919 | D:3 | Learned a level 2 spell: Scorch 2049 | D:3 | Reached skill level 4 in Dodging 2195 | D:3 | Found a glowing drain. 2223 | Sewer | Entered a sewer 2286 | Sewer | Noticed Pargi 2299 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, serial_shops, shop, hangedman_decor_points, hangedman_decor_clover_reticule D:2: layout_loops_corners, hangedman_abyss_or_decor_lesser_grid D:3: layout_basic, cheibrodos_sewer_entry_bend Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.4 Dodging | 3 4 | 4.0 Fighting | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Transmutations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Poison Magic | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 10 || 10 Cast: Magic Dart | 34 | 7 || 41 Searing Ray | 9 | 26 || 35 Dazzling Flash | | 3 || 3 Use: Scroll | 1 | 4 || 5 Armour: Robe | 2 | 32 || 34 Dodge: Dodged | 2 | 46 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2298 | 2279 | 19 | 0 | 1740 | 4 | 574.5 | Dungeon | 2222 | 2203 | 19 | 0 | 1684 | 3 | 740.7 | Sewer | 75 | 75 | 0 | 0 | 56 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1053 daAuts D:1: 727 daAuts D:3: 441 daAuts Sewer: 75 daAuts