Dungeon Crawl Stone Soup version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 11433129476263513588 245 GreenGuy14 the Magician (level 6, -8/41 HPs) Began as a Djinni Conjurer on Sept 28, 2023. Killed from afar by an orc wizard (10 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:07:51 (3023 turns). GreenGuy14 the Magician (Djinni Conjurer) Turns: 3023, Time: 00:07:51 Health: -8/41 AC: 2 Str: 6 XL: 6 Next: 32% Gold: 95 EV: 13 Int: 19 God: SH: 0 Dex: 14 rFire + + + b - staff of fire rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 2, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +3 ring mail Magical Staves b - a staff of fire (weapon) Wands f - a wand of digging (5) Scrolls c - a scroll of identify Skills: + Level 0.7 Fighting + Level 0.2 Staves + Level 3.5 Dodging + Level 3.7 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 52% 2d6 6% 2 c - Dazzling Flash Conj/Hex 52% N/A 11% 3 d - Fulminant Prism Conj/Hex 13% 3d8 32% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 32% 4 f - Kiss of Death Conj/Necr 100% 2d13 4% 1 g - Lesser Beckoning Tloc 52% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of horns on your head. Your spells are a little harder to cast, but a little more powerful. Message History An orc priest comes into view. It is wielding a +0 whip. The orc wizard gestures at you while chanting. The magic dart hits you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You see here a hobgoblin corpse. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You feel yourself speed up. A ball python comes into view. The orc misses you. Unknown command. The orc wizard attacks as it pursues you! The orc wizard completely misses you. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 dagger. The orc wizard gestures at you while chanting. The magic dart hits you! You die... #.#...#...# #......).. #.#..o#.## #.#...)).# ##...o.)..# #..oo†)#..# ##...o....# #.##......# #....@....# ####......# ........# #....##.....g +..## #..#.# ##. ..#.# #. .## You could see an orc priest (wandering), an orc wizard, 3 orcs and a goblin (asleep). Vanquished Creatures A water moccasin zombie (D:3) An orc priest (D:4) Natasha (D:3) A spectral hound (D:3) A hound skeleton (D:3) A spectral adder (D:3) An adder zombie (D:3) A worm (D:3) 2 orcs (D:4) 5 bats 8 endoplasms 3 giant cockroaches 9 goblins 9 hobgoblins 6 jackals 8 quokkas 6 ball pythons 5 frilled lizards (D:2) 6 kobolds A quokka zombie (D:3) 8 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GreenGuy14 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | GreenGuy14 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 314 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 314 | D:1 | Learned a level 1 spell: Kiss of Death 1278 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2300 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2300 | D:3 | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 2300 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2601 | D:3 | Noticed Natasha 2610 | D:3 | Killed Natasha 2611 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 2611 | D:3 | Learned a level 2 spell: Lesser Beckoning 2642 | D:3 | Reached XP level 6. HP: 14/40 MP: 0/0 2689 | D:3 | Identified the +6 dagger "Ycuilile" {pain, rC+} 3019 | D:4 | HP: 1/41 [orc wizard/magic dart (7)] 3023 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_basic, grunt_ministairs_9 D:3: layout_basic, dilly_guarded_unrand_morg D:4: layout_loops_cross, minmay_temple_entry_mini_moons, minmay_misc_feat_five, nicolae_zen_rock_garden, roderic_malta_cross, hangedman_decor_lopped Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Transmutations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Poison Magic | 4 | 4.2 Fighting | | 0.7 Staves | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 2 | 19 || 21 Headbutt | | 5 || 5 Cast: Magic Dart | 63 | 52 || 115 Searing Ray | 12 | 13 || 25 Dazzling Flash | 1 | || 1 Use: Scroll | 1 | 5 || 6 Potion | | 4 || 4 Armour: Robe | 7 | 25 || 32 Dodge: Dodged | 10 | 33 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3025 | 2957 | 68 | 0 | 2424 | 4 | 756.2 | Dungeon | 3025 | 2957 | 68 | 0 | 2424 | 4 | 756.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1140 daAuts D:2: 941 daAuts D:3: 915 daAuts D:4: 28 daAuts