Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1077077345121113108 42 Grendle the Magician (level 3, -8/26 HPs) Began as a Djinni Fire Elementalist on Nov 19, 2023. Mangled by Terence ... wielding a +0 heavy hand axe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:08:58 (946 turns). Grendle the Magician (Djinni Fire Elementalist) Turns: 946, Time: 00:08:59 Health: -8/26 AC: 2 Str: 7 XL: 3 Next: 77% Gold: 16 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . f - +0 sling rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 spear f - a +0 sling (weapon) Armour a - a +0 robe (worn) e - a +0 ring mail g - a +1 ring mail of fire resistance Scrolls h - a scroll of poison {unknown} Potions c - a potion of attraction {unknown} d - a potion of brilliance {unknown} Skills: - Level 0.7 Fighting + Level 0.9 Armour - Level 2.5 Dodging - Level 1.5 Stealth * Level 3.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. Terence closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence! Terence is burned terribly! Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 heavy hand axe! Ouch! That really hurt! Terence hits your foxfire with a +0 heavy hand axe. Terence is no longer more vulnerable to fire. The foxfire hits Terence. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is almost dead. Terence's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 heavy hand axe! Ouch! That really hurt! You die... #####..####.###.# ##........# #.# #.......### #.# #..#.##.# #.. #..#.##.# ##.# #..#.##.# ##..## ## #.......# #.#..##.# #.......####.#.#.# .#.....#....§.@(# #.....#.####.@## #.....#.# #..# #######.##..?.# ..##.#.## .......# #.### ### .. You could see Terence (combustible). Vanquished Creatures A gnoll (D:1) 4 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 4 bats 3 frilled lizards (D:1) 2 kobolds 4 rats (D:1) 30 creatures vanquished. Vanquished Creatures (others) 48 foxfires 48 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grendle the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Grendle set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 20 | D:1 | Reached XP level 2. HP: 3/22 MP: 0/0 241 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 241 | D:1 | Learned a level 1 spell: Shock 288 | D:1 | Reached skill level 3 in Spellcasting 938 | D:2 | Noticed Terence 946 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_fake, aquarium_window_corner, aquarium_window_corner, aquarium_view_2b D:2: layout_loops_cross, basic_altar, minmay_liquid_box, minmay_tree_intersection, grunt_ministairs_2, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | | 0.7 Armour | | 0.9 Dodging | | 2.5 Stealth | | 1.5 Action || total ---------------------------++------- Fire: Sling || 14 Cast: Foxfire || 29 Scorch || 8 Armour: Robe || 6 Dodge: Dodged || 16