Grenfur Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (14, 7, D:1) 2 stones (16, -5, D:1) a +0 club (17, 5, D:1) a +0 animal skin a +0 mace 16 stones (17, 6, D:1) a +0 halberd (17, 7, D:1) a +0 short sword (17, 12, D:1) a stone (23, -9, D:1) a +0 club (26, 13, D:1) a +0 club (27, -9, D:1) 24 sling bullets (29, 23, D:1) 19 stones (37, 27, D:1) 23 bolts (37, 31, D:1) a +0 robe (42, -1, D:1) a +0 dagger (44, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 34, D:2) 18 stones (6, 9, D:2) a +0 club (18, 5, D:2) 19 sling bullets (21, 44, D:2) a +0 short sword (25, 44, D:2) a stone (28, 18, D:2) a +0 club a +0 dagger (29, 44, D:2) a +0 scale mail (33, 57, D:2) a +0 mace (34, 47, D:2) a +0 club (39, 4, D:2) 5 large rocks (48, 46, D:2) a +0 club (51, 44, D:2) a +0 short sword (55, 44, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (5, -19, D:3) a +0 hand axe a +0 short sword (7, -41, D:3) a +0 falchion (7, -19, D:3) a +0 scale mail a +0 hand axe a +0 club a +0 leather armour (8, -42, D:3) a +0 chain mail (8, -32, D:3) 4 boomerangs (9, -19, D:3) 2 scrolls of amnesia a scroll of noise a scroll of random uselessness (14, -40, D:3) a +0 mace (15, 3, D:3) 27 arrows (19, -44, D:3) a +0 whip (23, -40, D:3) 22 stones (23, -34, D:3) a +0 robe (26, -37, D:3) 13 stones (29, -46, D:3) 19 stones (32, -9, D:3) 6 stones (37, -41, D:3) 12 bolts (38, -8, D:3) a +0 hunting sling (41, -26, D:3) 14 stones (41, -12, D:3) a +1 dagger of draining a +0 club a +0 dagger a +0 chain mail (41, 1, D:3) a cursed -1 robe (49, -11, D:3) a +0 club (53, -32, D:3) a +0 club 6 atropa-tipped darts (54, -39, D:3) a +0 club (54, -34, D:3) 2 atropa-tipped darts a +0 whip a +0 club a +0 ring mail (54, -33, D:3) a +0 flail a +0 chain mail a +0 short sword 4 boomerangs (61, -39, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (2, -1, D:4) a cursed +0 robe (5, 7, D:4) a +0 club (12, -10, D:4) 17 stones (12, -1, D:4) 22 stones (29, -12, D:4) a +0 club a cursed +0 leather armour (29, -10, D:4) a +0 trident (30, -11, D:4) a +0 flail 4 boomerangs a +0 hand axe (30, -10, D:4) a +0 dagger a +0 robe (30, -2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (14, -46, D:5) a +0 spear (14, -44, D:5) 28 stones (16, -10, D:5) a +1 falchion of freezing (16, -9, D:5) 9 stones (16, -8, D:5) a +0 hand axe (17, -42, D:5) 2 scrolls of noise (18, -10, D:5) a +0 club a +0 mace (18, -8, D:5) a +0 spear (18, 1, D:5) a +0 short sword (22, -5, D:5) the +1 robe "Gamoh" {rC+ rN++ MP+9 Dex-4} It affects your dexterity (-4). It protects you from cold. It greatly protects you from negative energy. It affects your magic capacity (+9). (23, 5, D:5) a +0 war axe (24, -36, D:5) an arrow (25, -34, D:5) a +0 shortbow 25 arrows (34, -38, D:5) a +0 plate armour (35, -40, D:5) a +0 club a +0 leather armour (37, -44, D:5) a +0 quarterstaff (42, -20, D:5) a +0 club a +0 leather armour (49, -17, D:5) a book of Maledictions (49, -6, D:5) 18 sling bullets (51, -16, D:5) an arrow (53, -15, D:5) a +0 shortbow 22 arrows (57, 3, D:5) a cursed -2 club a +0 ring mail (62, -13, D:5) 19 stones (62, 0, D:5) a +0 hand axe a +0 short sword a +0 leather armour a +0 war axe a +0 chain mail Level 6 of the Dungeon (10, -25, D:6) 21 stones (20, -14, D:6) a +0 giant club (21, 0, D:6) a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 scimitar a +0 plate armour (26, -24, D:6) 20 bolts (26, 12, D:6) a +2 rapier of holy wrath a +0 leather armour (29, -26, D:6) a +0 mace (38, 17, D:6) a +0 shortbow 16 arrows (42, 13, D:6) 29 arrows (42, 16, D:6) a +0 cloak (45, -30, D:6) a +0 leather armour (45, -15, D:6) a +0 long sword (46, -26, D:6) 4 silver boomerangs (47, -12, D:6) a +0 mace (53, 4, D:6) a +0 giant club (55, -11, D:6) a +0 falchion of flaming (55, -2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 19 bolts (13, -15, D:7) a +0 quarterstaff (15, 29, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, 31, D:7) a +0 dagger a +0 robe (15, 33, D:7) a +0 dagger a +0 robe (19, 24, D:7) a +0 flail a +0 plate armour (20, -10, D:7) a cursed +0 whip a +0 scimitar a +0 chain mail a +0 dagger (40, -9, D:7) a +0 club 2 boomerangs a +0 leather armour a cursed -3 club a +0 dagger a cursed +0 robe a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (13, 11, D:8) a +0 whip (16, -3, D:8) a +0 giant spiked club (16, 17, D:8) 12 arrows (21, -3, D:8) a cursed +0 dire flail a +0 robe (22, -3, D:8) a +0 robe (23, -4, D:8) a +3 spear a +0 robe (25, 17, D:8) a +0 ring mail (26, 8, D:8) a +0 mace (30, -7, D:8) a +0 leather armour (30, 13, D:8) the +10 whip of Neupefalua {freeze, *Slow rPois Dex+7 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from poison. It may slow you when you take damage. It makes you more stealthy. (31, 13, D:8) a +0 chain mail (still there?) a +0 halberd (still there?) (34, -3, D:8) a +0 ring mail 19 sling bullets a +1 quarterstaff of speed a +0 hunting sling (35, -3, D:8) a sling bullet (35, 9, D:8) a +0 leather armour a +0 trident (36, 10, D:8) a cursed -1 hand axe a +0 chain mail a +0 long sword (38, -1, D:8) a sling bullet (41, -2, D:8) a +0 club (42, -4, D:8) 14 stones (42, -3, D:8) a +0 club (42, -2, D:8) 8 stones (42, 1, D:8) 6 large rocks (42, 4, D:8) 26 stones (43, 1, D:8) 16 stones (43, 3, D:8) 18 stones (43, 4, D:8) 19 stones (44, -4, D:8) 15 stones (44, -3, D:8) 26 stones (44, -2, D:8) 25 stones (45, -1, D:8) 17 stones (46, -3, D:8) a +0 club (46, -1, D:8) a +0 club (47, -4, D:8) 25 stones (47, -3, D:8) 20 stones (49, -4, D:8) 5 large rocks (49, 35, D:8) a book of Frost Level 9 of the Dungeon [Shop] Bothogerch's Weapon Boutique 13 stones (19 gold) 20 sling bullets (150 gold) the +9 hand crossbow of Conflict {flame, +Inv rElec Int-4 Dex+5} (1116 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It affects your dexterity (+5). It insulates you from electricity. It lets you turn invisible. a +0 rapier (60 gold) a +0 dagger (30 gold) a +0 hand axe (45 gold) a +0 broad axe (60 gold) 22 arrows (66 gold) a +3 vampiric lajatang (930 gold) (0, 0, D:9) an uncursed amulet of magic regeneration an uncursed ring of magical power an uncursed ring of wizardry an uncursed ring of attention a +0 pair of gloves a +1 pair of boots (2, 33, D:9) a +0 halberd a +0 ring mail (6, 32, D:9) a throwing net (11, 1, D:9) a +0 whip 3 stones (13, 4, D:9) a +0 dagger (13, 6, D:9) a stone (13, 9, D:9) 2 poisoned darts (14, 3, D:9) a +0 flail (22, -4, D:9) a +0 helmet (25, 19, D:9) a +1 morningstar of protection (26, 18, D:9) a +0 dagger a cursed +0 robe (26, 19, D:9) a +0 mace a +0 plate armour (38, 15, D:9) a +4 scimitar of flaming a +3 scimitar of flaming a +0 shortbow 25 arrows (41, 7, D:9) a +1 antimagic war axe (41, 12, D:9) a +0 trident (43, 35, D:9) a +4 flail of pain (54, 16, D:9) a +0 dagger a +0 robe (54, 18, D:9) a +0 whip (54, 19, D:9) a cursed -2 broad axe a +0 chain mail (55, -5, D:9) a scroll of amnesia (55, 18, D:9) a +0 club a +0 leather armour (55, 19, D:9) a +0 mace (57, -10, D:9) 5 javelins (57, 22, D:9) a book of Frost Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (0, 35, D:10) a +0 giant spiked club (2, 2, D:10) 10 arrows (4, -7, D:10) a scroll of amnesia (8, 6, D:10) a +0 chain mail (12, 21, D:10) an arrow (17, 8, D:10) a cursed +4 great sword a +0 robe a +5 spear a +0 robe (17, 18, D:10) 5 arrows (18, 8, D:10) a cursed -2 mace a +0 robe (18, 9, D:10) a cursed +5 halberd a +0 robe (18, 17, D:10) a +0 giant club (18, 18, D:10) a +0 shortbow 34 arrows (19, 6, D:10) a +0 dagger a +0 robe a cursed +3 hand axe a +0 robe (20, 5, D:10) a +0 hand axe (20, 7, D:10) a +0 dagger a +0 robe (20, 17, D:10) a cursed -3 flail a +0 plate armour (26, 14, D:10) a +0 scimitar (26, 24, D:10) 23 stones (42, 5, D:10) 8 poisoned darts (43, 20, D:10) a cursed +2 hand axe a +0 robe (43, 22, D:10) a +0 short sword a +0 robe a +2 short sword a +2 robe of magic resistance (50, 8, D:10) an arrow (51, 8, D:10) an arrow (53, 6, D:10) a +0 shortbow 16 arrows Level 11 of the Dungeon (0, 0, D:11) 13 stones (1, 6, D:11) a +0 giant spiked club a +0 giant club (10, 7, D:11) 2 potions of attraction an uncursed ring of ice a +1 hand axe of freezing a +5 battleaxe a scroll of vulnerability (17, 29, D:11) a +2 vorpal war axe a +0 ring mail (17, 30, D:11) a +0 troll leather armour (40, -16, D:11) 12 arrows (45, 20, D:11) 26 sling bullets (47, 11, D:11) a +0 dagger (47, 12, D:11) a +0 dagger a +0 robe (50, 12, D:11) a +0 club a +0 ring mail (51, -2, D:11) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (7, -14, Lair:1) a +0 leather armour (16, -11, Lair:1) 18 bolts (42, -39, Lair:1) 6 javelins (45, -21, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (5, 44, Lair:2) 16 stones (13, 4, Lair:2) a scroll of amnesia (13, 32, Lair:2) 14 stones (15, 7, Lair:2) a +0 flail (23, 44, Lair:2) a tin of tremorstones (2/2) (25, 0, Lair:2) a +0 ring mail (28, 47, Lair:2) 18 stones (33, 21, Lair:2) a +0 leather armour (36, 4, Lair:2) a +0 war axe (36, 6, Lair:2) a +3 quick blade of flaming (37, 3, Lair:2) a +0 war axe (37, 12, Lair:2) 7 boomerangs (48, -5, Lair:2) a +0 spear (52, 9, Lair:2) a +0 plate armour (52, 35, Lair:2) 24 bolts (53, 18, Lair:2) a +0 robe Level 3 of the Lair of Beasts (19, -6, Lair:3) a +0 buckler (19, 5, Lair:3) a scroll of amnesia (25, 22, Lair:3) a +0 troll leather armour (28, 44, Lair:3) a book of Minor Magic (43, -9, Lair:3) a potion of attraction Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (7, 19, Lair:4) 27 stones (15, -14, Lair:4) 17 bolts (26, -20, Lair:4) a +0 robe (27, -16, Lair:4) 4 large rocks (35, 13, Lair:4) an uncursed ring of see invisible an uncursed ring of fire (41, -16, Lair:4) a +0 rapier of venom Level 5 of the Lair of Beasts (1, 2, Lair:5) a +0 trident (2, 2, Lair:5) 17 poisoned darts (8, 14, Lair:5) 18 bolts (25, -2, Lair:5) a +0 flail (26, -14, Lair:5) a scroll of remove curse (26, -9, Lair:5) a komodo dragon corpse (27, -14, Lair:5) a scroll of magic mapping (27, -9, Lair:5) a torpor snail corpse (still there?) a cane toad corpse (still there?) a cane toad corpse (still there?) (28, -14, Lair:5) a tin of tremorstones (2/2) (29, -14, Lair:5) a scroll of immolation (37, -5, Lair:5) a blink frog corpse (38, -6, Lair:5) a blink frog corpse