Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 17336909070542010109 37 Greth the Caller (level 3, -2/24 HPs) Began as a Merfolk Summoner on Jan 31, 2024. Slain by Robin ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:10:28 (720 turns). Greth the Caller (Merfolk Summoner) Turns: 720, Time: 00:10:29 Health: -2/24 AC: 2 Str: 8 XL: 3 Next: 39% Magic: 2/6 EV: 13 Int: 16 God: Gold: 64 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves Scrolls e - 2 scrolls of identify {unknown} g - a scroll of revelation {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} h - a potion of cancellation {unknown} Skills: + Level 3.3 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting + Level 4.2 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 5% 2 c - Call Canine Familiar Summ 15% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 2% 3d7 52% 3 Animate Armour Summ/Erth 16% N/A 63% 4 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Robin flexes a bicep menacingly. Robin hits you with a +0 mace. The goblin closely misses your quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Robin closely misses you. The goblin hits your quokka but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Robin hits you with a +0 mace. The goblin barely misses your quokka. Robin hits you with a +0 mace. Your quokka bites Robin but does no damage. The goblin closely misses your quokka. You hit Robin but do no damage. Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your quokka bites Robin. The goblin closely misses your quokka. You swap places. Robin barely misses your quokka. Your quokka bites Robin but does no damage. Your quokka bites Robin. The goblin closely misses you. Things that are here: a +0 dagger; a goblin corpse You barely miss the goblin. The goblin is moderately wounded. Your quokka bites Robin. Robin hits your quokka with a +0 mace. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your quokka bites Robin. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. Your quokka bites Robin but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the goblin. You kill the goblin! Robin hits you with a +0 mace. You die... Robin lets out a smug laugh. #### ... ##.## #######...############### ........#......)@gr)..... ## #...############### .#######.## .........# .#######.# ## #.# # #.# #.. ..# You could see Robin (ally target) and a friendly quokka (summoned). Vanquished Creatures 2 goblins 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ribbon worm (D:2) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins A quokka (D:2) 4 frilled lizards A kobold (D:1) 3 rats (D:1) 25 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greth the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 302 | D:1 | Learned a level 2 spell: Call Imp 460 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/6 542 | D:1 | Learned a level 3 spell: Call Canine Familiar 689 | D:2 | Noticed Robin 720 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_indecisive_spiral D:2: layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, reono_crystal_passage, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Stealth | | 2.9 Spellcasting | | 2.4 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Short sword || 32 Cast: Summon Small Mamm || 25 Call Imp || 4 Stab: Sleeping || 1 Armour: Robe || 33 Dodge: Dodged || 48