Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12544663501650514699 5690 Greth the Nimble (level 11, -11/65 HPs) Began as a Djinni Hedge Wizard on Feb 1, 2024. Mangled by a two-headed ogre ... wielding a +0 giant club (34 damage) ... on level 9 of the Dungeon. The game lasted 01:22:34 (8768 turns). Greth the Nimble (Djinni Hedge Wizard) Turns: 8768, Time: 01:22:34 Health: -11/65 AC: 8 Str: 9 XL: 11 Next: 4% Gold: 263 EV: 21 Int: 20 God: SH: 0 Dex: 24 rFire + + . B - +4 flail (protect) rCold x . . (no shield) rNeg + . . b - +0 robe rPois ∞ c - +0 hat rElec . E - +3 cloak of Idealism {rN+ Int+2} rCorr . z - +0 pair of gloves "Cacvinn" {Dex+5 Slay+2} SInv . (boots unavailable) Will +.... r - amulet "Hiul" {Faith Dex+4} Stlth ++++ m - ring of magical power HPRegen 0.30/turn (no ring) MPRegen 0.00/turn %: faith, infuse magic (-12 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 1, iridescent scales 1, deformed body a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 359 gold pieces. You spent 96 gold pieces at shops. Inventory: Hand Weapons f - a +2 dagger of electrocution x - a +5 short sword of holy wrath B - a +4 flail of protection (weapon) Missiles F - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) z - the +0 pair of gloves "Cacvinn" (worn) {Dex+5 Slay+2} (You found it on level 4 of the Dungeon) Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). E - the +3 cloak of Idealism (worn) {rN+ Int+2} (You found it on level 5 of the Dungeon) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Magical Staves D - a staff of conjuration H - a staff of fire Jewellery m - a ring of magical power (left hand) r - the amulet "Hiul" (around neck) {Faith Dex+4} (You acquired it on level 4 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+4: It affects your dexterity (+4). t - an amulet of guardian spirit O - an amulet of magic regeneration Talismans g - a talisman of death u - a serpent talisman L - a beast talisman Wands G - a wand of roots (3) I - a wand of paralysis (8) J - a wand of mindburst (26) M - a wand of flame (25) Scrolls a - a scroll of amnesia j - 3 scrolls of teleportation k - a scroll of fear {unknown} l - a scroll of revelation o - 2 scrolls of fog {unknown} p - a scroll of summoning {unknown} s - a scroll of enchant armour {unknown} v - a scroll of blinking w - a scroll of torment {unknown} y - 2 scrolls of vulnerability K - 2 scrolls of identify Potions e - a potion of haste h - 3 potions of brilliance {unknown} i - a potion of cancellation n - a potion of curing q - a potion of magic {unknown} A - a potion of enlightenment {unknown} C - a potion of invisibility {unknown} Skills: + Level 10.2 Dodging + Level 8.5 Stealth + Level 7.8 Spellcasting + Level 7.8 Conjurations + Level 7.8 Hexes + Level 7.8 Summonings + Level 7.8 Necromancy + Level 7.8 Translocations + Level 7.8 Fire Magic + Level 7.8 Ice Magic + Level 7.8 Air Magic + Level 7.8 Earth Magic + Level 7.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Slow Hex 100% N/A 1% 1 c - Blink Tloc 78% N/A 1% 2 d - Call Imp Summ 78% N/A 1% 2 e - Mephitic Cloud Conj/Alch/Air 39% N/A 1% 3 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Mercury Vapours Alch/Air 78% N/A 1% 2 h - Dazzling Flash Conj/Hex 78% N/A 1% 3 i - Volatile Blastmotes Fire/Tloc 78% 2d16 1% 3 j - Flame Wave Conj/Fire 39% 2d11 3% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Makhleb Shops: D:2 ! D:8 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) Armour fits poorly on your strangely shaped body. Message History The vampire is lightly damaged. The foxfire hits the vampire but does no damage. The vampire is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the two-headed ogre! The two-headed ogre is lightly wounded. The foxfire hits the two-headed ogre! The two-headed ogre is moderately wounded. The foxfire hits the two-headed ogre. The two-headed ogre is moderately wounded. The foxfire hits the two-headed ogre! The two-headed ogre is heavily wounded. The foxfire hits the vampire but does no damage. The vampire is lightly damaged. The foxfire hits the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the vampire. The vampire is lightly damaged. Found a robe. Casting: Blink (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You blink. * * * LOW HITPOINT WARNING * * * The vampire barely misses you. The vampire bites you. * * * LOW HITPOINT WARNING * * * You feel better. The vampire closely misses you. The vampire barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel ready to blink again. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......#.#.......... #......###.......# #.....##....<...##[. #....).............. #...)).............. #....†#...÷†........ #.....#..†÷.....#### #...(.#..÷OV...[#.# #.#.....÷.@.......## #.#......÷.........## ######.#............§....# .....)...............#...... ...........#.........# ....[ ...#####.####....##..# .... . .... #.......... ... ##..#.#..##.....#. .. #......###...8...8 . You could see a two-headed ogre (slow) and a vampire. Vanquished Creatures Pikel (D:6) A hornet (D:8) 2 wyverns (D:9) 5 yaks (D:9) A basilisk (D:9) A steam dragon (D:7) Menkaure (D:4) 4 water moccasins 2 orc warriors An ice beast (D:6) Duvessa (D:4) 2 sky beasts 4 ogres 2 centaurs A kobold brigand (D:6) 6 bullfrogs 3 scorpions 4 wights (D:8) Dowan (D:4) 6 killer bees 5 howler monkeys 3 hounds A jelly (D:7) 6 orc priests A sleepcap (D:7) 3 iguanas 4 orc wizards A gnoll (D:5) 6 adders A shadow imp (D:6) A white imp (D:7) 2 dart slugs A ribbon worm (D:2) 39 orcs 10 ball pythons 5 bats 8 endoplasms 4 giant cockroaches 5 goblins 6 hobgoblins 6 jackals 2 quokkas (D:2) 6 frilled lizards 19 kobolds 7 rats 201 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:5) An orc priest (D:6) An orc wizard (D:5) 2 gnolls (D:5) 7 orcs A kobold (D:6) A foxfire (D:9) 14 creatures vanquished. Vanquished Creatures (others) 528 foxfires 528 creatures vanquished. Grand Total: 743 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greth the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Greth set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 377 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 909 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 909 | D:2 | Learned a level 1 spell: Foxfire 1539 | D:2 | Found Aluh's Distillery. 1562 | D:2 | Reached skill level 3 in Dodging 1737 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2232 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 2232 | D:3 | Learned a level 2 spell: Mercury Vapours 3167 | D:4 | Reached skill level 4 in Dodging 3167 | D:4 | Reached XP level 6. HP: 22/40 MP: 0/0 3322 | D:4 | Noticed Duvessa 3330 | D:4 | Noticed Dowan 3356 | D:4 | Killed Duvessa 3359 | D:4 | Killed Dowan 3391 | D:4 | Identified a scroll of acquirement 3392 | D:4 | Acquired the amulet "Hiul" {Faith Dex+4} 3540 | D:4 | Identified the +0 pair of gloves "Cacvinn" {Dex+5 Slay+2} 3616 | D:4 | Noticed Menkaure 3624 | D:4 | Killed Menkaure 3625 | D:4 | Reached XP level 7. HP: 38/45 MP: 0/0 3625 | D:4 | Learned a level 3 spell: Dazzling Flash 3854 | D:5 | Entered Level 5 of the Dungeon 3894 | D:5 | Reached skill level 5 in Dodging 4333 | D:5 | Identified the +3 cloak of Idealism {rN+ Int+2} 4369 | D:5 | Reached XP level 8. HP: 36/50 MP: 0/0 4811 | D:5 | Reached skill level 5 in Spellcasting 4811 | D:5 | Reached skill level 5 in Conjurations 4811 | D:5 | Reached skill level 5 in Hexes 4811 | D:5 | Reached skill level 5 in Summonings 4811 | D:5 | Reached skill level 5 in Necromancy 4811 | D:5 | Reached skill level 5 in Translocations 4811 | D:5 | Reached skill level 5 in Fire Magic 4811 | D:5 | Reached skill level 5 in Ice Magic 4811 | D:5 | Reached skill level 5 in Air Magic 4811 | D:5 | Reached skill level 5 in Earth Magic 4811 | D:5 | Reached skill level 5 in Alchemy 4873 | D:6 | Reached skill level 6 in Dodging 4970 | D:6 | Reached skill level 5 in Stealth 6236 | D:6 | Reached XP level 9. HP: 45/55 MP: 0/0 6236 | D:6 | Learned a level 3 spell: Volatile Blastmotes 6278 | D:6 | Reached skill level 7 in Dodging 6357 | D:6 | Noticed Pikel 6416 | D:6 | Killed Pikel 6830 | D:7 | Reached skill level 8 in Dodging 7163 | D:7 | Reached XP level 10. HP: 29/60 MP: 0/0 7357 | D:7 | Found a burning altar of Makhleb. 7357 | D:7 | Noticed a blizzard demon 7664 | D:8 | Reached skill level 9 in Dodging 8441 | D:8 | Found Duquineodd's Distillery. 8456 | D:8 | Bought a potion of mutation for 96 gold pieces 8456 | D:8 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 8456 | D:8 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 8456 | D:8 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 8548 | D:9 | Reached skill level 10 in Dodging 8733 | D:9 | Reached XP level 11. HP: 32/65 MP: 0/0 8733 | D:9 | Learned a level 4 spell: Flame Wave 8747 | D:9 | Noticed a two-headed ogre 8768 | D:9 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_bayou_pond_a D:2: layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs, lexackson_kobold_supper, uniq_crazy_yiuf_cottage D:3: minmay_evil_eye, layout_loops_corners D:4: layout_basic, uniq_duvessa, uniq_menkaure D:5: layout_basic D:6: kennysheep_spiral_hall, layout_basic, minmay_temple_entry_proselytizer, uniq_maggie, uniq_pikel, uniq_prince_ribbit1 D:7: layout_cave_pools, makhleb_altar_promises_db, kennysheep_generic_room_6 D:8: wad_river_or_something, layout_basic, serial_shops, shop D:9: nzn_winding_woodlands_medium [nzn_winding_woodlands_5x5_checkerboard, nzn_winding_woodlands_5x15_twine, nzn_winding_woodlands_5x5_default, nzn_winding_woodlands_hourglass, nzn_winding_woodlands_center_garden, nzn_winding_woodlands_5x5_default, nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_5x5_three], layout_cave_pools, slow_altar_2, minmay_lair_entry_grove, serial_column_ruins, column_ruins_square_large, column_ruins_temple_hall, column_ruins_columns_T, column_ruins_open_large, column_ruins_open_tiny, column_ruins_corridor_straight, column_ruins_open_tiny, column_ruins_open_small, column_ruins_open_large, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 4 5 7 8 | 8.5 Dodging | 3 4 5 6 8 10 | 10.2 Spellcasting | 4 5 6 7 | 7.8 Conjurations | 4 5 6 7 | 7.8 Hexes | 4 5 6 7 | 7.8 Summonings | 4 5 6 7 | 7.8 Necromancy | 4 5 6 7 | 7.8 Translocations | 4 5 6 7 | 7.8 Fire Magic | 4 5 6 7 | 7.8 Ice Magic | 4 5 6 7 | 7.8 Air Magic | 4 5 6 7 | 7.8 Earth Magic | 4 5 6 7 | 7.8 Alchemy | 4 5 6 7 | 7.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 8 | 22 | | || 30 Staff | | | 1 | || 1 Flail | | | 13 | 68 || 81 Headbutt | | | | 9 || 9 Throw: Throwing net | | | 1 | || 1 Cast: Magic Dart | 61 | 25 | | || 86 Foxfire | 13 | 77 | 199 | 73 || 362 Blink | 8 | | 4 | 6 || 18 Slow | 2 | | 8 | 6 || 16 Mephitic Cloud | | 8 | 24 | 9 || 41 Mercury Vapours | | 7 | 19 | 12 || 38 Call Imp | | 1 | 15 | 5 || 21 Dazzling Flash | | | 20 | 13 || 33 Volatile Blastmot | | | 5 | 8 || 13 Flame Wave | | | | 1 || 1 Use: Scroll | | 5 | 3 | 3 || 11 Potion | | 1 | 4 | 4 || 9 Stab: Invisible | | | 2 | 2 || 4 Confused | | | | 2 || 2 Armour: Robe | 32 | 26 | 25 | 72 || 155 Dodge: Dodged | 29 | 26 | 70 | 200 || 325 Form: | 1 | | | || 1 Death | 1 | | | || 1