Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12110213789991100631 40 Greth the Grave Robber (level 3, -3/26 HPs) Began as a Ghoul Necromancer on Jan 5, 2025. Killed from afar by Sigmund (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:17:06 (1065 turns). Greth the Grave Robber (Ghoul Necromancer) Turns: 1065, Time: 00:17:07 Health: -3/26 AC: 3 Str: 11 XL: 3 Next: 50% Magic: 0/6 EV: 10 Int: 16 God: Gold: 71 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . m - +0 flail rCold + . . (no shield) rNeg + + + h - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger m - a +0 flail (weapon) Missiles n - a throwing net Armour b - a +0 robe h - a +0 leather armour (worn) Jewellery l - an amulet of guardian spirit (around neck) Scrolls f - a scroll of silence {unknown} i - a scroll of immolation {unknown} k - 2 scrolls of identify {unknown} o - a scroll of vulnerability {unknown} Potions d - a potion of cancellation {unknown} e - a potion of lignification {unknown} g - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} Skills: + Level 0.3 Maces & Flails + Level 0.4 Armour * Level 2.4 Dodging - Level 2.4 Stealth + Level 2.0 Spellcasting * Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 4% 1 b - Grave Claw Necr 30% 2d9 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 14% 3 Animate Dead Necr 15% N/A 41% 4 Curse of Agony Necr 15% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your soul wisp touches the kobold. The kobold dies! You see here a frilled lizard corpse. A bat is nearby! You miss the bat. The bat hits you but does no damage. The bat closely misses your soul wisp. The bat barely misses you. Your soul wisp touches the bat. You hit the bat. You kill the bat! You feel better. Your soul wisp closely misses something. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits your soul wisp. Your soul wisp closely misses something. You hear some strange, mumbled words. Your soul wisp resists with significant effort. Your soul wisp touches something but does no damage. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits your soul wisp! Your soul wisp is destroyed! You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You see here a frilled lizard skeleton. Reactivating autopickup. Sigmund appears from thin air! Sigmund zaps a wand. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. #.### #. #....##. ##################### #.... #<..##....##........### #.... #...##....#................#.. #...##....#.........# ### #.. #...'...............### #{K #...##.####.........÷.# #.* #...##.# #..@.....@#.#.#####) #...##......####....#.#.....#. ############# ####.#.#####.#$ #.#.# ##... #.#{####†... ..#....{..#. ########..#. #.##. ####. You could see Sigmund. Vanquished Creatures An adder (D:2) 3 ball pythons 2 bats (D:2) An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 bats (D:1) 2 endoplasms 2 giant cockroaches 2 goblins 2 hobgoblins (D:2) 2 ball pythons (D:1) 3 frilled lizards 2 kobolds 18 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greth the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/4 568 | D:1 | Learned a level 2 spell: Grave Claw 735 | D:2 | Noticed Sigmund 874 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1058 | D:2 | HP: 1/26 [something/puff of flame (3)] 1065 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, grunt_decor_arrowhead D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Spellcasting | 2 | 2.0 Maces & Flails | | 0.3 Armour | | 0.4 Stealth | | 2.4 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 36 Flail || 30 Cast: Soul Splinter || 23 Grave Claw || 1 Use: Potion || 1 Armour: Robe || 37 Leather armour || 65 Dodge: Dodged || 93