Dungeon Crawl Stone Soup version 0.31-a0-229-g1fc7ce93e2 (webtiles) character file. Game seed: 9450191472070107107 4 Grimtides the Caller (level 1, -1/7 HPs) Began as a Felid Summoner on July 6, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:37 (100 turns). Grimtides the Caller (Felid Summoner) Turns: 100, Time: 00:03:38 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 4/4 EV: 17 Int: 16 God: Gold: 21 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You enter the shallow water. Moving in this stuff is going to be slow. The jackal misses you. The jackal barely misses you. The jackal misses you. Your quokka barely misses the jackal. The jackal bites you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal barely misses you. Your quokka closely misses the jackal. The jackal bites you. The jackal barely misses you. Your quokka closely misses the jackal. The jackal barely misses you. The jackal closely misses you. x2; Your quokka barely misses the jackal. The jackal closely misses you. The jackal splashes around in the water. Your quokka misses the jackal. The jackal barely misses you. Your quokka bites the jackal. You closely miss the jackal. The jackal is severely wounded. Your quokka closely misses the jackal. The jackal completely misses you. The jackal misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. Your quokka closely misses the jackal. You scratch the jackal. You kill the jackal! Your quokka bites the jackal. The jackal bites you but does no damage. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. Your quokka bites the jackal. The jackal dies! Your quokka closely misses the jackal. You scratch the jackal but do no damage. The jackal barely misses you. You scratch the jackal but do no damage. You bite the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka misses the jackal. The jackal attacks as you move away! The jackal bites you. You die... #..~~.~.~~..~....... #..~..~).~..~...## #..~..~<.~..~.#.# ...~..~~.~.~~.# .. ...~.....~....# # ...~.....~.#†## ...~~~~~~~.#r# ...........#h# .....#######@# ##.## #†# #.# #.# #.# #.# #.# #.# #§# You could see a jackal (ally target) and a friendly quokka (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grimtides the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 100 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Summon Small Mamm || 4 Armour: Skin || 2 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 75 | 10 | 0 | 0 | 1 | 85.0 | Dungeon | 85 | 75 | 10 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts