Dungeon Crawl Stone Soup version 0.27-a0-828-g8289197e94 (webtiles) character file. Game seed: 5642571983974808539 1 Grognak the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Mar 31, 2021. Killed by Freeze ... generated by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (151 turns). Grognak the Conjurer (Octopode Conjurer) Turns: 151, Time: 00:00:20 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 3/3 EV: 10 Int: 20 God: Gold: 27 SH: 5 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour b - a +0 kite shield (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of mutation {unknown} Skills: * Level 0.2 Fighting * Level 2.0 Dodging * Level 2.6 Stealth * Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 32% 2 Dazzling Flash Conj/Hex 20% N/A 82% 3 Fulminant Prism Conj/Hex 5% 3d7 99% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The rat is heavily wounded. The rat barely misses you. You tentacle-slap the rat but do no damage. Your grab misses the rat. Your squeeze misses the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! No target in view! HP restored. You see here a rat corpse. A ball python comes into view. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. You squeeze the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... ########. ## #@J...... #.S.##.######. #.#........# ##...##.###.# # #.......# #.##.#### #.#.#######........ #.#.##†............ #...##.####..#.#### #......# #...... You could see an endoplasm. Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grognak the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 151 | D:1 | Killed from afar by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 2 Stab: Sleeping || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 147 | 6 | 0 | 119 | 1 | 153.0 | Dungeon | 153 | 147 | 6 | 0 | 119 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts