Grognak the Dungeon (3, 4, D) 73 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 dagger (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) a book of the Sky (49, 37, D) a +2 hand crossbow of flaming (50, 36, D) a piece from Xom's chessboard (15/15) (50, 37, D) a +0 dagger of flaming (51, 36, D) a +1 chain mail of cold resistance (51, 37, D) a scroll of acquirement (52, 36, D) a box of beasts (52, 37, D) a +1 great sword of freezing (53, 36, D) a staff of death (53, 37, D) a manual of Throwing (54, 36, D) a staff of poison (59, 36, D) a staff of death (61, 0, D) a +0 mace a +0 chain mail a +2 scythe of flaming (61, 1, D) a +0 morningstar of protection an orc corpse (skeletalised by now) (61, 8, D) a condenser vane (61, 26, D) a staff of fire (61, 36, D) a staff of fire (61, 37, D) a phial of floods (62, 0, D) a lightning rod (4/4) (62, 1, D) a phantom mirror (62, 2, D) a +0 short sword an orc corpse (skeletalised by now) (62, 3, D) a +0 dagger a +0 robe (62, 9, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It grants you flight. It may make noises in combat. (62, 26, D) a staff of fire (62, 27, D) the +1 helmet of Duty {rPois Str+2} It affects your strength (+2). It protects you from poison. (62, 29, D) a +4 mace of freezing (still there?) a +2 robe of cold resistance (still there?) (62, 36, D) a +2 war axe of electrocution (63, 0, D) the +1 ring mail of the Untouchables {rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). (63, 8, D) a +1 dire flail of holy wrath (63, 17, D) the +1 halberd "Qanic" {flame, rN+ Will+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It increases your willpower. (63, 27, D) a staff of cold (63, 29, D) a necrophage corpse a necrophage corpse (63, 37, D) a staff of poison (64, 27, D) a +2 battleaxe of electrocution (65, 26, D) a +1 robe of fire resistance (67, 0, D) a condenser vane (68, 0, D) an ugly thing corpse (skeletalised by now) (69, 0, D) a staff of poison (69, 36, D) a +0 rapier (70, 8, D) a staff of poison (70, 9, D) a staff of earth (70, 17, D) a +0 giant club (still there?) an ogre corpse (still there?) (70, 36, D) a +5 rapier of holy wrath (70, 37, D) a +0 spear (70, 39, D) a wolf corpse (70, 41, D) the +5 dagger of the Shouting Butterfly {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +0 robe a +0 buckler (71, 17, D) a phial of floods (71, 26, D) a staff of fire (71, 27, D) a tin of tremorstones (2/2) (71, 30, D) a +0 short sword (71, 31, D) a +0 hand axe (71, 36, D) the +1 flail of Fundamental Breach {vorpal, rC+ Dex-2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from cold. It makes you more stealthy. (71, 37, D) a staff of fire (71, 40, D) a +1 war axe of electrocution (72, 8, D) a +1 pair of gloves of strength (72, 9, D) a lightning rod (4/4) (72, 16, D) a phantom mirror (72, 27, D) a phantom mirror (72, 29, D) a +0 halberd a yellow draconian corpse (72, 30, D) a +0 short sword a +0 war axe (72, 41, D) a +0 quarterstaff (still there?) a +2 robe of fire resistance (still there?) (73, 1, D) a condenser vane (73, 16, D) a piece from Xom's chessboard (15/15) (73, 17, D) a +0 helmet of see invisible (73, 19, D) 4 large rocks (still there?) a cyclops corpse (still there?) (73, 21, D) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) (73, 26, D) a staff of conjuration (73, 29, D) a +0 trident (still there?) a green draconian corpse (still there?) (73, 37, D) a +4 vorpal war axe (75, 1, D) a phantom mirror