Groverdextrious Level 1 of the Dungeon (5, -19, D:1) a +0 club (8, -4, D:1) a +0 club (14, -11, D:1) a +0 war axe (34, 15, D:1) a +0 scale mail (37, 37, D:1) a +0 sling (38, -11, D:1) a +0 whip (41, -6, D:1) 5 stones a +0 club (41, 22, D:1) a +0 ring mail (45, 25, D:1) 8 stones (49, -18, D:1) 3 stones (51, 14, D:1) a +0 whip (52, 25, D:1) a +0 falchion (52, 28, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Miep's Jewellery Shop a ring of positive energy (220 gold) a ring of ice (275 gold) an amulet of guardian spirit (330 gold) a ring of see invisible (165 gold) a ring of magical power (220 gold) an amulet of reflection (330 gold) a ring of fire (275 gold) a +4 ring of slaying (858 gold) [Shop] Eppiastro's General Store the +5 trident of Valour {pain, *Rage rPois Int+4} (614 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Int: It affects your intelligence (+4). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a staff of conjuration (300 gold) a +1 plate armour of willpower (420 gold) a scroll of fear (48 gold) a +0 leather armour (24 gold) a scroll of fear (48 gold) a scroll of enchant armour (90 gold) a book of Dangerous Friends (480 gold) [Shop] Itodghid's Jewellery Shoppe a ring of positive energy (200 gold) an amulet of faith (400 gold) the ring "Kaurekk" {rF+ Int+2 Dex+6} (542 gold) [ring of dexterity] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rF: It protects you from fire. a ring of willpower (250 gold) a +6 ring of intelligence (360 gold) a ring of protection from cold (250 gold) a ring of ice (250 gold) (8, -9, D:2) 2 stones (20, -1, D:2) a +0 spear a gnoll corpse (skeletalised by now) (25, 3, D:2) a +0 dagger (26, -34, D:2) 4 stones (35, -9, D:2) a +0 spear (38, -11, D:2) a +0 club (42, -36, D:2) a +0 dagger (46, -35, D:2) 9 stones (49, -25, D:2) a +0 club (51, -36, D:2) a book of Winter Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (9, -6, D:3) a +0 club (10, -9, D:3) a +0 hand axe (12, -9, D:3) a +0 club a goblin corpse (16, -2, D:3) a +1 vampiric whip (still there?) an orc corpse (still there?) (17, -9, D:3) a +0 club