Dungeon Crawl Stone Soup version 0.31-a0-354-g827e0957a7 (webtiles) character file. Game seed: 15587333054521198222 56 GrumpyGrim72 the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on July 23, 2023. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:10:45 (1994 turns). GrumpyGrim72 the Conjurer (Octopode Conjurer) Turns: 1994, Time: 00:10:45 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 97% Magic: 0/6 EV: 13 Int: 28 God: Gold: 65 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - +4 ring of slaying rCorr . l - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Jewellery j - a +4 ring of slaying (left tentacle) l - a +6 ring of intelligence (right tentacle) Scrolls b - 2 scrolls of enchant weapon {unknown} d - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} h - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions a - a potion of magic e - 3 potions of heal wounds {unknown} f - a potion of curing {unknown} i - a potion of mutation {unknown} Skills: * Level 1.3 Polearms + Level 2.0 Dodging + Level 3.7 Stealth + Level 2.4 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 11% 3 Fulminant Prism Conj/Hex 7% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ([[= Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 club; a goblin corpse Found an escape hatch in the ceiling. Found a faintly glowing chain mail. Found an escape hatch in the floor. Grinder comes into view. There is an escape hatch in the ceiling here. Grinder shouts! You see here the +1 chain mail of Noughts and Crosses {rN+}. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (77% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder gestures at you. You resist with significant effort. The searing ray misses Grinder. Grinder hits you! You writhe in agony. The searing ray hits Grinder but does no damage. Grinder is lightly wounded. Grinder barely misses you. The searing ray hits Grinder. Grinder is moderately wounded. You finish channelling your searing ray. Grinder barely misses you. Grinder barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #...# ######.#### #.........# #.........# #.........# #.<.......# #.......>.# #.........# #[@.......# #.5.......# #.........# ..........# ##.####.### #.# .# ... # ..# You could see Grinder. Vanquished Creatures 2 worms (D:2) 2 dart slugs 2 ball pythons 5 endoplasms 3 giant cockroaches 5 hobgoblins 4 jackals (D:2) 2 kobolds 2 quokkas 3 bats (D:1) A frilled lizard (D:2) 6 goblins 2 rats (D:3) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 212 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Reached XP level 3. HP: 20/21 MP: 1/6 1239 | D:2 | Found Qegoruan's Weapon Shop. 1251 | D:2 | Found Ezaest's Jewellery Shop. 1289 | D:2 | Found Botegedo's Antique Armour Emporium. 1298 | D:2 | Reached skill level 1 in Polearms 1348 | D:2 | Found Qiaff's Antique Armour Shoppe. 1983 | D:3 | Noticed Grinder 1987 | D:3 | Identified the +1 chain mail of Noughts and Crosses {rN+} 1994 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: layout_rooms, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_hallway_plus, shop, hangedman_decor_clover_reticule D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Polearms | 1 | 1.3 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 9 Tentacles || 8 Spear || 28 Cast: Magic Dart || 23 Searing Ray || 12 Stab: Sleeping || 5 Armour: Skin || 3 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1993 | 1891 | 102 | 334 | 851 | 3 | 664.3 | Dungeon | 1993 | 1891 | 102 | 334 | 851 | 3 | 664.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 924 daAuts D:2: 717 daAuts D:3: 351 daAuts