Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 9337708633986878565 72 GrumpyGrim72 the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on July 27, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:50 (1704 turns). GrumpyGrim72 the Conjurer (Octopode Conjurer) Turns: 1704, Time: 00:07:51 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 26% Magic: 1/7 EV: 13 Int: 22 God: Gold: 101 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . g - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 whip (weapon) Missiles j - 2 throwing nets Jewellery h - a ring of flight (left tentacle) Scrolls b - a scroll of immolation {unknown} d - a scroll of fog {unknown} f - 2 scrolls of teleportation {unknown} i - 3 scrolls of magic mapping {unknown} m - a scroll of torment {unknown} n - a scroll of enchant armour {unknown} o - a scroll of blinking {unknown} Potions a - 2 potions of magic c - a potion of mutation {unknown} k - a potion of curing l - 2 potions of degeneration {unknown} Skills: + Level 0.1 Fighting * Level 0.5 Short Blades * Level 0.3 Maces & Flails * Level 2.2 Dodging + Level 3.2 Stealth + Level 2.4 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channelling your searing ray. You struggle against the net. You rip the net and break free! The gnoll hits you from afar with a +0 spear! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Okay, then. The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of curing. You feel better. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Okay, then. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... ..# #####.#.#... #.# #.........## ######.###.....#..... #..........)......... #..............###.. #..............# #.......g......# # #.......g......#######.# ######..@..............# ###.######.....####. #+#....'.....<.... ......#.....#...# ......+.....+.... ..... #.....#..## ..... +........# .... ########r# .... .. You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 7 bats 4 endoplasms 3 giant cockroaches 10 goblins 4 hobgoblins 9 jackals (D:1) A quokka (D:2) 5 ball pythons 5 frilled lizards 2 kobolds 3 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/5 292 | D:1 | Learned a level 2 spell: Searing Ray 460 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1096 | D:2 | Found a faded altar of an unknown god. 1178 | D:2 | Identified the +2 robe of the Guild-Master {rN+ rCorr} 1287 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1697 | D:3 | HP: 1/27 [gnoll/+0 whip (2)] 1704 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms D:2: layout_rooms, ebering_ecumenical_altar_abandoned D:3: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, grunt_ministairs_4, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Fighting | | 0.1 Short Blades | | 0.5 Maces & Flails | | 0.3 Dodging | | 2.2 Spellcasting | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | || 34 Constrict | 12 | 1 || 13 Tentacles | 12 | || 12 Punch | 2 | || 2 Whip | 7 | 1 || 8 Dagger | 7 | || 7 Cast: Magic Dart | 62 | 6 || 68 Searing Ray | 2 | 2 || 4 Use: Potion | | 1 || 1 Armour: Skin | 10 | || 10 Dodge: Dodged | 52 | 6 || 58