Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 8905113087752797476 43 GrumpyGrim72 the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on July 27, 2023. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (1387 turns). GrumpyGrim72 the Conjurer (Octopode Conjurer) Turns: 1387, Time: 00:04:16 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 0/6 EV: 13 Int: 22 God: Gold: 95 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . g - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Jewellery g - an amulet of regeneration (around mantle) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} Potions a - a potion of magic b - 3 potions of might {unknown} d - a potion of lignification {unknown} f - a potion of attraction {unknown} Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 0.5 Unarmed Combat + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Passwall Tmut/Erth 1% N/A 21% 2 Swiftness Air 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. You now have 95 gold pieces (gained 10). g - an amulet of regeneration You start putting on your amulet. You continue putting on your amulet of regeneration. Keep equipping yourself? Uppercase [Y]es or [N]o only, please. Keep equipping yourself? You continue putting on your amulet of regeneration. x4 You finish putting on your amulet of regeneration. The amulet throbs as it attunes itself to your uninjured body. g - an amulet of regeneration (around mantle) You start waiting. A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you with a +0 flail. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .####.... ....... .....> ##....# ######.....# ...g.......# .. #.# #.....# .# #.# ###g..g# .# #.# #..@.#.# .# #.# #.#### # [###.###.# .#.......# #####.#.#.##### #...<.#.#.# #.#####.#.# #.# #.#.# #.# #.#.# You could see 2 gnolls. Vanquished Creatures 3 dart slugs (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 2 kobolds (D:1) 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 461 | D:1 | Found a faded altar of an unknown god. 509 | D:1 | Learned a level 2 spell: Searing Ray 536 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1387 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_corners, basic_ecumenical_altar, minmay_misc_feat_roman, minmay_pentomino_u4 D:2: layout_loops_ring, basic_altar, grunt_ministairs_9, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.2 Unarmed Combat | | 0.5 Spellcasting | | 2.3 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 20 Tentacles || 3 Constrict || 5 Cast: Magic Dart || 37 Searing Ray || 4 Stab: Sleeping || 5 Armour: Skin || 3 Dodge: Dodged || 5