Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 9344436077177997379 2 GrumpyGrim72 the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on July 27, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (43 turns). GrumpyGrim72 the Conjurer (Octopode Conjurer) Turns: 43, Time: 00:00:26 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 1/3 EV: 13 Int: 20 God: Gold: 5 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat misses you. The bat completely misses you. The bat hits you but does no damage. The quokka closely misses you. The quokka attacks as you move away! The quokka bites you. The bat closely misses you. The bat hits you but does no damage. The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat hits you but does no damage. The quokka attacks as you move away! The quokka closely misses you. The bat closely misses you. x2 There is an open door here. The bat barely misses you. The bat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat, p - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the bat. You kill the bat! You tentacle-slap the quokka. You grab the quokka. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka bites you. You die... .(. #######.####### #.............# ####### #.#####'#####.# ....... #.#PPP#.#PPP#.# .......####.#P⌠P#.#P⌠P#.# ............#PPP#.#PPP#.# ..!.........#####.#####.# ...........gr@...<....+.. ##+#?...S#####.#####.. +.....#PPP#.#PPP#.# #.....#P⌠P#.#P⌠P#.# ##.##.#PPP#.#PPP#.. #.##.#####+#####.. #..#..........[... ##............###. ######### You could see a quokka, a hobgoblin and a ball python. Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 43 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_more_columns, nrook_mini_vaults Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Magic Dart || 4 Armour: Skin || 4 Dodge: Dodged || 13