Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3073648727552974492 5 GrumpyGrim72 the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Sept 14, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (216 turns). GrumpyGrim72 the Conjurer (Draconian Conjurer) Turns: 216, Time: 00:01:02 Health: -1/14 AC: 6 Str: 9 XL: 1 Next: 66% Magic: 0/3 EV: 12 Int: 24 God: Gold: 11 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour e - a +1 pair of boots (worn) Jewellery d - a +6 ring of intelligence (left hand) Scrolls b - a scroll of poison {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} f - a potion of might {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Call Canine Familiar Summ 2% N/A 34% 3 Portal Projectile Hex/Tloc 4% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Leda's Liquefaction Hex/Erth 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The endoplasm attacks as you move away! The endoplasm misses you. The endoplasm freezes you. You are frozen. You feel yourself slow down. The endoplasm freezes you. You are frozen. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.....#..#..# #..#....### #.J.#.##.# #...#.## # ##..#.##.#### #†....# # #..#..#....###...### # ##.##.####.##..#.# # #.##.# ##....##..# # #...>###.....###.# # #........##....#.##... ###..@J..###.######### #........#.....#.#.#.#.# #.####.[...####......... ###..... .......... ......##.......#. #..##.#......#... .... .##...#..... ..... #..#...#.#. ##......... You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 216 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 10 Armour: Skin || 3 Dodge: Dodged || 4