Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 12494613702248056236 593 GrumpyGrim72 the Conjurer (level 7, -1/53 HPs) Began as a Yellow Draconian Conjurer on Sept 17, 2023. Was an Initiate of Sif Muna. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (6 damage) ... on level 5 of the Dungeon. The game lasted 00:21:19 (4859 turns). GrumpyGrim72 the Conjurer (DrCj) Turns: 4859, Time: 00:21:19 Health: -1/53 AC: 6 Str: 9 XL: 7 Next: 16% Magic: 8/12 EV: 12 Int: 21 God: Sif Muna [......] Gold: 312 SH: 0 Dex: 9 Spells: 10/13 levels left rFire . . . m - +6 scythe (protect) rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: hasted, very quick A: spit acid, AC +6, unfitting armour, cold-blooded, acid resistance a: Breathe Acid, Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons c - a +1 mace of protection k - the +3 dagger "Neradecs" {holy, Int+3 Stlth+} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. m - a +6 scythe of protection (weapon) n - a +2 quarterstaff of chaos r - a +1 trident of venom Jewellery d - a ring of ice l - a +6 ring of strength t - a ring of magical power Wands u - a wand of flame (28) Scrolls f - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation i - 4 scrolls of poison {unknown} j - a scroll of fog {unknown} o - 2 scrolls of fear s - a scroll of brand weapon {unknown} w - a scroll of vulnerability {unknown} Potions a - a potion of magic b - 2 potions of lignification {unknown} e - a potion of cancellation {unknown} g - a potion of degeneration {unknown} p - a potion of haste q - a potion of flight {unknown} v - a potion of attraction {unknown} Skills: + Level 1.7 Fighting + Level 0.3 Short Blades - Level 2.0 Maces & Flails * Level 2.8 Polearms + Level 3.4 Dodging + Level 2.7 Stealth + Level 0.1 Unarmed Combat * Level 3.7 Spellcasting * Level 5.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Confusing Touch Hex 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can spit globs of acid. Your golden yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 club. You barely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. The gnoll completely misses you. The gnoll closely misses you. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (82% to hit) The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The gnoll misses you. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. Your attacks no longer feel as feeble. The gnoll closely misses you. The gnoll barely misses you. The gnoll bouda hits you with a +0 club. The searing ray hits the gnoll bouda! The gnoll bouda is severely wounded. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... . #............... ##.#.....^......... .#..#.......<....... .................... #.........#...##... .##........#...# . ............#..# ...........###.# .......g@....... .......$gg..##.## ....<.g......# ................ ................ ................ ..............). ................ ...........#... You could see a gnoll bouda and 3 gnolls. Vanquished Creatures Sigmund (D:2) A howler monkey (D:4) Crazy Yiuf (D:2) An orc priest (D:4) A sleepcap (D:5) Natasha (D:2) An iguana (D:4) Robin (D:2) 4 gnolls (D:2) 7 adders A shadow imp (D:5) 3 worms 4 dart slugs 11 orcs 4 bats 7 endoplasms 6 giant cockroaches 12 goblins 12 hobgoblins 3 jackals (D:1) 7 quokkas 12 ball pythons 4 frilled lizards 9 kobolds 4 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 269 | D:1 | Learned a level 2 spell: Searing Ray 1025 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1444 | D:2 | Found a faded altar of an unknown god. 1484 | D:2 | Noticed Sigmund 1499 | D:2 | Noticed Robin 1527 | D:2 | Killed Robin 1528 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1996 | D:2 | Identified the +3 dagger "Neradecs" {holy, Int+3 Stlth+} 2108 | D:2 | Found a glowing golden altar of the Shining One. 2308 | D:2 | Noticed Natasha 2311 | D:2 | Killed Natasha 2312 | D:2 | Reached skill level 1 in Maces & Flails 2312 | D:2 | Reached XP level 5. HP: 39/39 MP: 5/9 2389 | D:2 | Found a runed translucent door. 2390 | D:2 | Noticed Crazy Yiuf 2498 | D:2 | Reached skill level 1 in Fighting 2775 | D:2 | Killed Sigmund 2776 | D:2 | Reached skill level 5 in Conjurations 2776 | D:2 | Reached XP level 6. HP: 9/47 MP: 0/11 3289 | D:2 | Killed Crazy Yiuf 3635 | D:3 | Reached skill level 1 in Polearms 3724 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4117 | D:4 | Your scales start taking on a golden yellow colour. 4117 | D:4 | Reached XP level 7. HP: 53/53 MP: 7/12 4117 | D:4 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 4280 | D:4 | Found a white marble altar of Elyvilon. 4291 | D:4 | Found a staircase to the Ecumenical Temple. 4302 | Temple | Entered the Ecumenical Temple 4559 | Temple | Became a worshipper of Sif Muna the Loreminder 4713 | D:4 | Found a sacrificial altar of Ru. 4725 | D:4 | Found a snail-covered altar of Cheibriados. 4832 | D:5 | Entered Level 5 of the Dungeon 4859 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: minmay_recursive_quarters, layout_basic, ebering_ecumenical_altar_mist, basic_altar, uniq_robin, uniq_sigmund, uniq_natasha, uniq_crazy_yiuf_cottage D:3: minmay_chambers_of_twos, layout_rooms, nemelex_xobeh_ov_fountains_minmay, st_stairs_3 D:4: layout_rooms, nicolae_overflow_squiral, overflow_temple_1_default, minmay_temple_entry_mist D:5: layout_cave_pools Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.7 Dodging | 2 3 | 3.4 Maces & Flails | 1 2 | 2.0 Fighting | 1 | 1.7 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.2 Polearms | 2 | 2.8 Short Blades | | 0.3 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 18 | | || 18 Tailslap | 9 | 6 | 1 || 16 Whip | 3 | | || 3 Mace | 43 | 25 | || 68 Dagger | | 8 | || 8 Halberd | | 57 | 24 || 81 Cast: Magic Dart | 20 | 15 | || 35 Searing Ray | 15 | 25 | 1 || 41 Use: Potion | | 1 | 1 || 2 Scroll | | 2 | || 2 Stab: Sleeping | 1 | 2 | || 3 Armour: Skin | 42 | 47 | 9 || 98 Dodge: Dodged | 55 | 61 | 17 || 133