Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 14542832140882320946 1633 GrumpyGrim72 the Conjurer (level 8, -21/66 HPs) Began as a Purple Draconian Conjurer on Dec 10, 2023. Was an Initiate of Sif Muna. Demolished by a two-headed ogre ... wielding a +0 giant club (30 damage) ... on level 8 of the Dungeon. The game lasted 00:30:01 (5799 turns). GrumpyGrim72 the Conjurer (DrCj) Turns: 5799, Time: 00:30:03 Health: -21/66 AC: 7 Str: 9 XL: 8 Next: 66% Magic: 10/15 EV: 12 Int: 26 God: Sif Muna [......] Gold: 207 SH: 0 Dex: 11 Spells: 10/17 levels left rFire . . . t - +0 scythe (freeze) rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . A - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.31/turn u - +6 ring of intelligence MPRegen 0.14/turn %: no passive effects @: no status effects A: breathe power, AC +6, unfitting armour, cold-blooded a: Breathe Dispelling Energy, Renounce Religion You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 252 gold pieces. You spent 45 gold pieces at shops. Inventory: Hand Weapons b - a +0 short sword s - a +0 trident t - a +0 scythe of freezing (weapon) y - a +1 vampiric dagger B - a +3 dagger Armour A - a +0 cloak (worn) Jewellery d - a ring of poison resistance (left hand) e - a ring of resist corrosion u - a +6 ring of intelligence (right hand) v - a ring of willpower Wands w - a wand of charming (2) Scrolls c - a scroll of identify h - a scroll of fear {unknown} j - a scroll of brand weapon {unknown} o - 2 scrolls of teleportation p - 2 scrolls of poison r - a scroll of fog {unknown} x - a scroll of magic mapping {unknown} z - a scroll of vulnerability {unknown} Potions a - 2 potions of magic f - a potion of degeneration {unknown} g - a potion of curing i - 3 potions of flight k - a potion of brilliance {unknown} l - 2 potions of ambrosia m - a potion of might {unknown} q - a potion of berserk rage {unknown} Skills: * Level 4.2 Fighting - Level 2.8 Short Blades * Level 4.3 Polearms + Level 3.5 Dodging + Level 3.5 Stealth + Level 5.0 Spellcasting + Level 5.8 Conjurations * Level 3.7 Ice Magic + Level 1.0 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Hailstorm Conj/Ice 31% 3d8 3% 3 d - Shock Conj/Air 96% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Beastly Appendage Tmut 12% N/A 8% 1 Wereblood Tmut 6% N/A 12% 2 Swiftness Air 11% N/A 16% 3 Spider Form Tmut/Pois 6% N/A 22% 3 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Ice Form Ice/Tmut 16% N/A 34% 4 Airstrike Air 5% 2d(1-17) 45% 4 Simulacrum Ice/Necr 8% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Yredelemnul Zin The Shining One Shops: D:5 [ Innate Abilities, Weirdness & Mutations You can breathe bolts of dispelling energy. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the yak! Sif Muna accepts your kill. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. Your Spellcasting skill increases to level 5! Your Air Magic skill increases to level 1! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 91% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 88% to hit) Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 91% to hit) Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 91% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 88% to hit) The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! You die... ###.# ##...## #.....# #.....# ...# ..... ... ..... ... ### #.# .5...# #.# #.. #.# ......# #@# #.# #.# 58..Y.. #O# #.# #.# .....#.###.# #.# #.# ..........†###.# #.# 5.Y...!.....##.###.# .....######........# ##.# ####.##### # ........# ######### You could see a two-headed ogre. Vanquished Creatures Sigmund (D:3) 4 yaks (D:8) A water moccasin (D:4) An ice beast (D:8) An ogre (D:5) 2 phantoms (D:4) 2 scorpions A hound (D:5) A jelly (D:4) 2 orc priests (D:5) 2 iguanas (D:5) Terence (D:3) 4 adders 3 ufetubi 4 worms 4 dart slugs 17 orcs 10 ball pythons 2 bats 5 endoplasms 3 giant cockroaches 11 goblins 8 hobgoblins 4 jackals (D:4) 5 quokkas A frilled lizard (D:1) 8 kobolds 6 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 239 | D:1 | Learned a level 2 spell: Searing Ray 689 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1148 | D:2 | Found a faded altar of an unknown god. 1152 | D:2 | Reached skill level 1 in Short Blades 1482 | D:2 | Found a broken altar of Ashenzari. 2171 | D:3 | Learned a level 3 spell: Hailstorm 2243 | D:3 | Reached XP level 4. HP: 34/34 MP: 0/7 2428 | D:3 | Noticed Terence 2428 | D:3 | Noticed Sigmund 2448 | D:3 | Killed Terence 2547 | D:3 | Reached skill level 1 in Fighting 2666 | D:3 | Learned a level 1 spell: Shock 2751 | D:3 | Killed Sigmund 2752 | D:3 | Reached skill level 1 in Ice Magic 2752 | D:3 | Reached XP level 5. HP: 14/41 MP: 4/9 2752 | D:3 | Reached XP level 6. HP: 16/48 MP: 4/10 3115 | D:4 | Noticed a water moccasin 3125 | D:4 | HP: 1/48 [water moccasin (8)] 3130 | D:4 | Killed a water moccasin 3131 | D:4 | Reached skill level 5 in Conjurations 3444 | D:4 | Reached skill level 1 in Polearms 3456 | D:4 | Your scales start taking on a rich purple colour. 3456 | D:4 | Reached XP level 7. HP: 25/56 MP: 0/12 3620 | D:4 | Identified the +1 leather armour of Jenom {Rampage rCorr | Str+3} 4510 | D:4 | Found a basalt altar of Yredelemnul. 5279 | D:5 | Entered Level 5 of the Dungeon 5284 | D:5 | Found a staircase to the Ecumenical Temple. 5379 | Temple | Entered the Ecumenical Temple 5421 | Temple | Became a worshipper of Sif Muna the Loreminder 5509 | D:5 | Found Cyown's Armour Shoppe. 5512 | D:5 | Bought a +0 cloak for 45 gold pieces 5741 | D:5 | You fall into a shaft and drop 3 floors! 5754 | D:8 | Noticed a yak 5755 | D:8 | Noticed a yak 5756 | D:8 | Noticed a yak 5769 | D:8 | Noticed a yak 5772 | D:8 | Reached XP level 8. HP: 33/63 MP: 0/14 5796 | D:8 | Noticed a two-headed ogre 5799 | D:8 | Reached skill level 5 in Spellcasting 5799 | D:8 | Reached skill level 1 in Air Magic 5799 | D:8 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, chequers_serial_rivers_micro_b, minmay_statues_item, minmay_pentomino_s4 D:2: layout_loops_ring, nicolae_ecumenical_pavilion, basic_altar D:3: layout_rooms, minmay_cut_off, uniq_terence, uniq_sigmund D:4: layout_layer_cave, mainiacjoe_overflow_alcove_2, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, minmay_fractal_squares_5 D:5: layout_loops_ring, vehumet_altar_wand_db, temple_green, serial_shops, shop, enter_ossuary_1 D:8: layout_loops_ring, serial_ice, serial_ice_n, serial_ice_d, serial_ice_g, serial_ice_b, serial_ice_h Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.5 Short Blades | 1 2 | 2.8 Fighting | 1 2 3 4 | 4.2 Dodging | 2 3 | 3.5 Ice Magic | 1 2 3 | 3.7 Conjurations | 5 | 5.8 Polearms | 1 3 4 | 4.3 Spellcasting | 3 4 5 | 5.0 Air Magic | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 47 | 16 | || 63 Tailslap | 4 | 6 | 6 || 16 Halberd | | 36 | 48 || 84 Cast: Magic Dart | 33 | 10 | 5 || 48 Searing Ray | 13 | 16 | 23 || 52 Hailstorm | 1 | 3 | 5 || 9 Shock | | 5 | 26 || 31 Ability: Breathe Dispellin | | | 2 || 2 Use: Scroll | 2 | 1 | 3 || 6 Potion | | 3 | 4 || 7 Stab: Sleeping | 3 | | 1 || 4 Armour: Skin | 17 | 19 | 35 || 71 Dodge: Dodged | 37 | 46 | 76 || 159