Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 7692254822175697719 10 GrumpyGrim72 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Dec 22, 2023. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (734 turns). GrumpyGrim72 the Conjurer (Deep Elf Conjurer) Turns: 734, Time: 00:01:54 Health: 0/15 AC: 2 Str: 3 (4) XL: 2 Next: 10% Magic: 4/8 EV: 12 Int: 20 (22) God: Gold: 38 SH: 0 Dex: 10 (13) Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -2) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - 2 potions of magic c - 2 potions of degeneration e - a potion of flight {unknown} f - a potion of heal wounds {unknown} Skills: * Level 0.1 Fighting * Level 0.2 Short Blades + Level 2.4 Dodging + Level 2.4 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Hailstorm Conj/Ice 12% 3d5 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Ice Form Ice/Tmut 3% N/A 80% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Message History There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You start resting. Magic restored. You climb downwards. The adder bites you but does no damage. The adder bites you. The hobgoblin closely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (lightly wounded, 66% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder closely misses you. The hobgoblin barely misses you. The adder barely misses you. The hobgoblin misses you. The adder bites you. You are poisoned. The adder poisons you! You climb upwards. You feel very sick. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder bites you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.### ###.....#....... ##..###............... ###.##+##............ ##..##...#............ #.###....#............ ##..##...#####........ ###########.#......##........ #......##..###.#...##........ #....>.#.###@g.#...###....... #......##..##S.'............. #......####.####..[######.... #......##..## #.### #.... #......#.### #.## #.... #####.###..## #..# #)... #.# #...#####.#########.# #.# ###..............##.# #.# #######.######....# You could see an adder and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Found Gafeypte's Antique Armour Boutique. 491 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 725 | D:1 | Learned a level 2 spell: Searing Ray 734 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_shops, shop, grunt_decor_resistance D:2: wad_river_or_something, layout_rooms, serial_shops, shop, minmay_rat_gold_closets Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 21 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 7