Dungeon Crawl Stone Soup version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 4471612733601218823 2 GrumpyGrim72 the Conjurer (level 1, 0/1 HPs) Began as a Draconian Conjurer on Jan 9, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (256 turns). GrumpyGrim72 the Conjurer (Draconian Conjurer) Turns: 256, Time: 00:01:20 Health: 0/1 AC: 4 Str: 9 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 18 God: Gold: 4 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . - Blade Hands rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves currently unavailable) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn %: no passive effects @: blade hands A: reduced hp, AC +4, unfitting armour, cold-blooded a: Begin Untransformation You were on level 1 of the Dungeon. You had blades for hands. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Talismans b - a blade talisman (active) Potions a - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth * Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have blades for hands. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Magic restored. You open the door. Found 4 stones. There is an open door here. You see here 4 stones. A ball python comes into view. The ball python hisses angrily. You see here 4 gold pieces. The magic dart hits the ball python. You kill the ball python! You now have 4 gold pieces. Found a chain mail. You see here a ball python corpse. Found a sling. Found a blade talisman. Found a stone staircase leading down. You see here a +0 chain mail. You see here 4 stones. There is an open door here. A bat comes into view. The magic dart hits the bat. You kill the bat! An endoplasm comes into view. An endoplasm is nearby! You see here a blade talisman. b - a blade talisman Okay, then. You aren't carrying any wearable armour. You begin transforming. You continue transforming. x3 Your hands turn into razor-sharp scythe blades. HP restored. Found a robe. You see here a +0 robe. A bat comes into view. The bat completely misses you. You barely miss the bat. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. The bat barely misses you. The bat hits you. Ouch! That really hurt! You die... #.###>..#.... #......#..... ##########..#..... #...........#..... #.########..#..... #.# #..#....< #.# #..#..... #[# #..#..... #@# #...#.... #b# #...#.... #.# #....#... #.# ....##. ..# .... .# #... .. .. #... ....# #...# You could see a bat. Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 256 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 3 Armour: Skin || 3 Dodge: Dodged || 3 Form: Blade || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 234 | 22 | 0 | 203 | 1 | 256.0 | Dungeon | 256 | 234 | 22 | 0 | 203 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts