Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 3329120350842725861 16 GrumpyGrim72 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Feb 10, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (509 turns). GrumpyGrim72 the Conjurer (Deep Elf Conjurer) Turns: 509, Time: 00:01:10 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 37% Magic: 3/8 EV: 12 Int: 22 God: Gold: 38 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . g - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons g - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of attraction {unknown} e - a potion of heal wounds {unknown} Skills: * Level 0.1 Fighting + Level 2.4 Dodging + Level 2.4 Stealth * Level 3.3 Spellcasting * Level 4.9 Conjurations * Level 0.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Gell's Gravitas Tloc 3% N/A 34% 3 Passwall Erth 3% N/A 34% 3 Teleport Other Tloc 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Brom's Barrelling Bould Conj/Erth 14% 2d4 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Things that are here: a +0 dagger of venom; a goblin corpse g - a +0 dagger of venom Your +0 dagger of venom begins to drip with poison! g - a +0 dagger of venom (weapon) You drop a +0 dagger. d - 2 orange potions A hobgoblin comes into view. It is wielding a +2 great sword of holy wrath. You closely miss the hobgoblin. The hobgoblin shouts! You hear a shout! The hobgoblin hits you with a +2 great sword of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +2 great sword of holy wrath (79% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You start resting. A goblin comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... #. ...... ### #.#.....## .... .#.#....... #+# ##......#.#.....# ###.#+#.......#.#)...#.. .........#.#..#.#....~ ..............#)#..# ...........##.#.@g# ).†...........#...# .##.#...##...##...# ≈ .##.#........'..).# .~. .##..#..##...##...#..~.~ .##..........##....# .###...###.########..~.. ......## #># ..#.. ####.## #.# ..# You could see a goblin. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 404 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 411 | D:1 | Learned a level 2 spell: Searing Ray 509 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, shapermc_ecumenical_altar_starsandcircs Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 19 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 1