Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 4835637177263213994 45 GrumpyGrim72 the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Feb 12, 2024. Slain by a centaur zombie (2 damage) ... in an ossuary. The game lasted 00:02:16 (1108 turns). GrumpyGrim72 the Conjurer (Deep Elf Conjurer) Turns: 1108, Time: 00:02:16 Health: 0/20 AC: 3 Str: 4 XL: 3 Next: 42% Magic: 6/9 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . h - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: marked A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 79 gold pieces. Inventory: Hand Weapons h - a +0 quarterstaff (weapon) Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls c - 2 scrolls of poison {unknown} d - a scroll of fear {unknown} Potions e - 2 potions of curing {unknown} f - a potion of enlightenment {unknown} Skills: * Level 0.4 Fighting * Level 0.3 Staves * Level 0.4 Armour + Level 2.6 Dodging + Level 2.5 Stealth * Level 3.2 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Ossuary (1/1) Altars: Message History Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (71% to hit) Okay, then. Magic courses through your body. The centaur zombie hits you. The centaur zombie closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the centaur zombie. The centaur zombie is moderately damaged. The searing ray misses the burial acolyte. (Press . to maintain the ray.) The centaur zombie barely misses you. x2 The burial acolyte recites a funeral chant. The centaur zombie is empowered. The kobold zombie is empowered. The centaur zombie misses you. The centaur zombie kicks you. The searing ray hits the centaur zombie. The centaur zombie is heavily damaged. The searing ray hits the mummy. The mummy is almost destroyed. The searing ray hits the burial acolyte! The burial acolyte is heavily wounded. The searing ray hits the kobold zombie. The kobold zombie is severely damaged. The centaur zombie barely misses you. x2 The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. The searing ray hits the mummy. You destroy the mummy! The searing ray hits the kobold zombie! You destroy the kobold zombie! The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * A burial acolyte and a mummy come into view. The centaur zombie attacks as it pursues you! The centaur zombie hits you but does no damage. The centaur zombie kicks you. You die... ZM....⌠....' '.M.......' ##.......## ##.....## ##p#'## #Mp.# ##.## #.Z.# #.@.# ##### You could see 2 mummies, 2 burial acolytes and a centaur zombie (strong, swift). Vanquished Creatures 2 mummies (Ossuary) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards A kobold zombie (Ossuary) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 62 | D:1 | Found a faded altar of an unknown god. 346 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 352 | D:1 | Learned a level 2 spell: Searing Ray 961 | D:2 | You fall into a shaft and drop 2 floors! 961 | D:4 | Found a sand-covered staircase. 964 | Ossuary | Entered an ossuary 1085 | Ossuary | Reached skill level 5 in Conjurations 1085 | Ossuary | Reached XP level 3. HP: 20/20 MP: 4/9 1101 | Ossuary | Noticed a burial acolyte 1107 | Ossuary | HP: 1/20 [centaur zombie (1)] 1108 | Ossuary | Noticed a burial acolyte 1108 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring, basic_altar, minmay_pentomino_s4 D:4: minmay_razor_zed, layout_layer_cave, lemuel_doored_altar, nicolae_elyvilon_temple_path, chequers_ossuary_entry_cave, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_shop_tiny_statue_garden, nicolae_shop_crystal Ossuary: ossuary_crypta Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Fighting | | 0.4 Staves | | 0.3 Armour | | 0.4 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Quarterstaff || 3 Cast: Magic Dart || 27 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 9 Dodge: Dodged || 10