Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2860636494422126535 57 GrumpyGrim72 the Conjurer (level 3, -2/27 HPs) Began as a Draconian Conjurer on July 13, 2024. Slain by a brain worm (3 damage) ... in a sewer. The game lasted 00:05:24 (2234 turns). GrumpyGrim72 the Conjurer (Draconian Conjurer) Turns: 2234, Time: 00:05:25 Health: -2/27 AC: 9 Str: 9 XL: 3 Next: 73% Magic: 1/6 EV: 12 Int: 20 God: Gold: 159 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . e - staff of alchemy rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 159 gold pieces. Inventory: Hand Weapons h - a +3 short sword Magical Staves e - a staff of alchemy (weapon) Jewellery g - a +4 ring of protection (left hand) Scrolls b - a scroll of acquirement {unknown} c - a scroll of identify {unknown} d - a scroll of blinking {unknown} f - 3 scrolls of teleportation {unknown} Skills: * Level 0.9 Fighting * Level 0.6 Staves + Level 1.9 Dodging + Level 2.0 Stealth * Level 1.1 Unarmed Combat + Level 2.2 Spellcasting + Level 4.4 Conjurations * Level 0.6 Alchemy * Level 0.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the brain worm. The brain worm is severely wounded. You finish channelling your searing ray. The brain worm bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - brain worm You can't see that place. Okay, then. You hit the brain worm. The brain worm is severely wounded. The brain worm bites you. The frilled lizard closely misses you. You barely miss the brain worm. The brain worm is severely wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The frilled lizard closely misses you. You barely miss the brain worm. The brain worm is severely wounded. The brain worm bites you but does no damage. The frilled lizard bites you but does no damage. The brain worm bites you but does no damage. You barely miss the brain worm. You tail-slap the brain worm. The brain worm is severely wounded. The frilled lizard barely misses you. The brain worm bites you but does no damage. You hit the brain worm. You tail-slap the brain worm. The brain worm is almost dead. The frilled lizard closely misses you. The brain worm bites you. * * * LOW HITPOINT WARNING * * * You hit the brain worm. The brain worm is almost dead. The frilled lizard closely misses you. The brain worm bites you. You die... ≈≈≈≈≈ ≈≈≈≈≈ ≈≈≈≈≈≈ ≈≈≈≈≈≈ #~≈≈≈≈≈ ##~≈≈≈≈≈≈ ##w≈≈≈≈≈≈≈ #.@l≈≈≈≈≈≈ ##..≈≈≈≈≈≈ ###~≈≈≈≈≈ ~≈≈≈≈≈ ~≈≈≈≈ .≈≈≈≈ ≈≈≈≈ ≈≈≈≈ You could see a brain worm and a frilled lizard. Vanquished Creatures An adder (D:3) A dart slug (D:2) 2 ribbon worms (D:3) 2 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins 4 quokkas 2 ball pythons 5 bats 5 frilled lizards 6 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 162 | D:1 | Reached skill level 1 in Unarmed Combat 235 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 303 | D:1 | Learned a level 2 spell: Searing Ray 1372 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2096 | D:2 | You fall into a shaft and drop 1 floor! 2158 | D:3 | Found a glowing drain. 2224 | Sewer | Entered a sewer 2224 | Sewer | Noticed a brain worm 2230 | Sewer | HP: 1/27 [brain worm/psychic fangs (12)] 2234 | Sewer | Slain by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_rooms D:2: layout_loops_ring D:3: layout_loops_cross, grunt_temple_overflow_order_and_chaos_2, xom_butterflies, cheibrodos_sewer_entry_drain, gammafunk_ghost_grave, chequers_hall_statues_corner_a, chequers_serial_rivers_micro_a Sewer: sewer_co_pargi_island Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.1 Stealth | 2 | 2.0 Fighting | | 0.9 Staves | | 0.6 Dodging | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.4 Alchemy | | 0.6 Evocations | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 20 Tailslap || 9 Staff || 46 Cast: Magic Dart || 59 Searing Ray || 6 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 58 Dodge: Dodged || 66