Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10400744684060241154 124 GrumpyGrim72 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on July 22, 2024. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:31 (3125 turns). GrumpyGrim72 the Conjurer (Deep Elf Conjurer) Turns: 3125, Time: 00:07:32 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 81% Magic: 0/12 EV: 12 Int: 25 God: Vehumet [......] Gold: 82 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . c - +1 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +1 vampiric dagger (weapon) m - a +0 quarterstaff Missiles d - 7 atropa-tipped darts Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery i - a +4 ring of slaying (left hand) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} n - a scroll of teleportation {unknown} o - a scroll of fear {unknown} Potions b - a potion of magic h - 2 potions of curing {unknown} j - 2 potions of might {unknown} k - a potion of haste {unknown} l - a potion of lignification {unknown} Skills: * Level 0.2 Fighting * Level 0.9 Short Blades * Level 0.7 Staves * Level 0.7 Armour * Level 2.9 Dodging + Level 2.5 Stealth * Level 4.2 Spellcasting * Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Confusing Touch Hex 5% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 3% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 14% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dispel Undead Necr 5% 3d7 65% 4 Borgnjor's Revivificati Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (severely wounded, 83% to hit) The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. (Press . to maintain the ray.) You start resting. A gnoll comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 83% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found a scroll labelled YGUMMO TIXE. There is a stone staircase leading up here. The gnoll hits you with a +0 club. You die... #.# #)# #.. #.# #)# ####.### #......# #<##g#.# #...@#.# #.#### # .... #?#.. # #... #### You could see a gnoll. Vanquished Creatures A bombardier beetle (D:3) 2 gnolls (D:4) 3 dart slugs 3 ribbon worms (D:2) 3 orcs (D:3) 3 bats 4 endoplasms 6 goblins 3 hobgoblins 2 jackals (D:2) 7 kobolds 5 quokkas 5 ball pythons 2 frilled lizards 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 255 | D:1 | Learned a level 2 spell: Searing Ray 710 | D:1 | Got the Tome of Snow-white Zombies 1007 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1053 | D:2 | Reached skill level 5 in Conjurations 2190 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2293 | D:3 | Found a radiant altar of Vehumet. 2307 | D:3 | Became a worshipper of Vehumet 3091 | D:4 | Learned a level 3 spell: Confusing Touch 3104 | D:4 | HP: 1/24 [gnoll/+2 flail of protection (13)] 3125 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_cross, minmay_misc_feat_more_columns D:2: layout_basic D:3: layout_basic, fiery_altar_vehumet D:4: layout_loops_cross, mainiacjoe_overflow_24_doors, kennysheep_little_box, temple_statues, sigmund_edmund_badplayer Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.2 Fighting | | 0.2 Short Blades | | 0.9 Staves | | 0.7 Armour | | 0.7 Dodging | | 2.9 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Cast: Magic Dart | 80 | 32 || 112 Searing Ray | 2 | 2 || 4 Armour: Robe | 10 | 5 || 15 Dodge: Dodged | 10 | 2 || 12