Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11400346390585112654 30 GrumpyGrim72 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Jan 12, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (882 turns). GrumpyGrim72 the Conjurer (Deep Elf Conjurer) Turns: 882, Time: 00:03:00 Health: -5/19 AC: 3 Str: 6 XL: 3 Next: 5% Magic: 5/9 EV: 11 Int: 22 God: Gold: 45 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of curing {unknown} g - 2 potions of brilliance {unknown} Skills: * Level 0.1 Fighting * Level 0.3 Short Blades * Level 0.2 Armour * Level 2.5 Dodging * Level 2.8 Stealth * Level 3.3 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm! You kill the endoplasm! Found a stone staircase leading down. An orc priest comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 short sword. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 falchion. There are monsters nearby! The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest misses you. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (almost dead, 79% to hit) Okay, then. The searing ray misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #. #.o... #................. # #.......#..###...#........ #.#...#o#..#.............. #..o....#..#.....#........ #.......#..#.............. .... ..#..#.###.#...##### .#...#.#..#.....#........ .......#..#######.#.####. .......o@.........#.# ## ##...##############.# #. ..# .## .. .. .## ### ... ### You could see an orc priest. Vanquished Creatures A dart slug (D:2) 3 endoplasms 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons A bat (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 89 | D:1 | Learned a level 2 spell: Searing Ray 694 | D:2 | Reached skill level 5 in Conjurations 699 | D:2 | Found a faded altar of an unknown god. 777 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 882 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms D:2: cheibrodos_pilgrimage, layout_basic, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Fighting | | 0.1 Short Blades | | 0.3 Armour | | 0.2 Dodging | | 2.5 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 43 Searing Ray || 1 Dodge: Dodged || 5