Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 7435745414309849403 112 GrumpyGrim72 the Conjurer (level 4, -7/35 HPs) Began as a Draconian Conjurer on Apr 20, 2025. Mangled by an ice beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:52 (3215 turns). GrumpyGrim72 the Conjurer (Draconian Conjurer) Turns: 3215, Time: 00:06:53 Health: -7/35 AC: 5 Str: 9 XL: 4 Next: 64% Magic: 1/7 EV: 11 Int: 18 God: Gold: 108 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons f - a +0 dagger of speed Scrolls c - a scroll of teleportation g - a scroll of fear {unknown} i - a scroll of amnesia {unknown} j - a scroll of identify {unknown} l - a scroll of fog {unknown} m - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} d - a potion of berserk rage {unknown} h - a potion of mutation {unknown} Skills: * Level 1.5 Fighting * Level 2.5 Dodging * Level 2.2 Stealth * Level 1.1 Unarmed Combat * Level 2.4 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 26% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 45% 3 Teleport Other Tloc 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast completely misses you. The ice beast hits you. The ice beast freezes you! You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The ice beast hits you but does no damage. The ice beast barely misses you. You barely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast barely misses you. You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... . ... ########..... #...)@Y...... ###.#####.... #.#####...[ #......... #.#####.## # #......... .. #.#####.######.##... #.# ...#.##... #.# ###.#.##... You could see an ice beast. Vanquished Creatures An orc wizard (D:2) A gnoll (D:3) An adder (D:2) 3 dart slugs 4 orcs 4 endoplasms 3 goblins 2 hobgoblins 8 jackals (D:1) 3 quokkas 7 ball pythons 8 bats 3 frilled lizards 3 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrumpyGrim72 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 287 | D:1 | Learned a level 2 spell: Searing Ray 981 | D:1 | Reached skill level 1 in Fighting 1171 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/6 1875 | D:2 | Reached XP level 4. HP: 35/35 MP: 2/7 2554 | D:2 | Reached skill level 1 in Unarmed Combat 3038 | D:3 | HP: 1/35 [gnoll/+0 spear (5)] 3200 | D:3 | Noticed an ice beast 3215 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners, hangedman_decor_points D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_blasted, serial_undead, serial_undead_b, serial_undead_a, serial_undead_a, serial_undead_c, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Fighting | 1 | 1.5 Stealth | 2 | 2.2 Unarmed Combat | 1 | 1.1 Spellcasting | | 2.4 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 110 | 31 || 141 Tailslap | 7 | 1 || 8 Cast: Magic Dart | 65 | 30 || 95 Searing Ray | 1 | 6 || 7 Use: Scroll | 1 | 2 || 3 Potion | | 2 || 2 Armour: Skin | 99 | 35 || 134 Dodge: Dodged | 91 | 33 || 124