Dungeon Crawl Stone Soup version 0.32-a0-953-g508020473e (webtiles) character file. Game seed: 10614095147695276860 8 Guivassao the Vexing (level 2, 3/13 HPs) Began as a Felid Enchanter on Apr 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (269 turns). Guivassao the Vexing (Felid Enchanter) Turns: 269, Time: 00:00:43 Health: 3/13 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 6/6 EV: 16 Int: 18 God: Gold: 16 SH: 0 Dex: 16 Spells: 5/5 levels left Lives: 1 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Jewellery F - a ring of protection from fire {rF+} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking {unknown} Potions a - 2 potions of invisibility b - a potion of curing {unknown} Skills: - Level 2.6 Dodging + Level 4.4 Stealth + Level 1.6 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, Guivassao the Felid Enchanter. Everyone else who sought the Orb of Zot has failed. Will you be different? Found a staircase leading out of the dungeon. You open the door. There is an open door here. b - a silvery potion A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you. You see here a scroll labelled UFIDUFF ONKON. You take 1 damage, and have 8/9 hp. A giant cockroach comes into view. The kobold throws a stone. The stone closely misses you. The giant cockroach moves out of view. Health restored: 9 The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone closely misses you. The kobold hits you with a +0 dagger. You take 1 damage, and have 8/9 hp. You scratch the kobold. You bite the kobold. You kill the kobold! A goblin comes into view. It is wielding a +0 dagger. The giant cockroach completely misses you. Things that are here: a +0 dagger; 2 stones; a kobold corpse The goblin shouts! You scratch the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 7/9 hp. You scratch the giant cockroach. You kill the giant cockroach! You scratch the goblin. You kill the goblin! Things that are here: a +0 dagger; 2 stones; a kobold corpse c - a scroll labelled UFIDUFF ONKON Health restored: 9 Found a stone staircase leading down. A bat comes into view. The helpless bat fails to defend itself. You claw the bat! You kill the bat! No target in view! Okay, then. You now have 6 gold pieces. You see here a +0 pair of boots. F - a ring of protection from fire {rF+} A kobold comes into view. It is wielding a +0 short sword. The helpless kobold fails to defend itself. You claw the kobold! You kill the kobold! No target in view! A rat comes into view. The helpless rat fails to defend itself. You claw the rat! You kill the rat! No target in view! A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. A hobgoblin is nearby! The hobgoblin hits you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You scratch the hobgoblin. You kill the hobgoblin! No target in view! Found a stone staircase leading down. Health restored: 9 You now have 16 gold pieces (gained 10). A frilled lizard comes into view. The frilled lizard hisses angrily. A quokka comes into view. The frilled lizard closely misses you. You scratch the frilled lizard. You kill the frilled lizard! You have reached level 2! Health restored: 13; MP restored: 6 The quokka bites you. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka completely misses you. You take 5 damage, and have 3/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! .#.#.#.. ........ ...#.#. ).##.# ##+######## .....# #.........# #....# #.........# #....# #.........# #....# #........r# ###..#+##.$.....@.# #......#.........# #......#.†.......# #......##.######## #......##.# #......##.# #......##.####### #####............ #>...######## You could see a quokka. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Guivassao the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 262 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 268 | D:1 | HP: 3/13 [quokka (5)] 269 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_x, bh_walls_and_bars Action || total ---------------------------++------- Melee: Unarmed || 10 Bite || 1 Stab: Sleeping || 3 Armour: Skin || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 268 | 0 | 0 | 210 | 1 | 268.0 | Dungeon | 268 | 268 | 0 | 0 | 210 | 1 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 268 daAuts Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_x, bh_walls_and_bars Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 268 | 0 | 0 | 210 | 1 | 268.0 | Dungeon | 268 | 268 | 0 | 0 | 210 | 1 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 268 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------