Dungeon Sprint DCSS version 0.27-a0-732-ga892ba84f6 (webtiles) character file. Game seed: 18243246036474894240 24 Gunch the Chucker (level 2, -4/29 HPs) Began as a Troll Hunter on Mar 23, 2021. Slain by an ogre ... wielding a +0 giant club (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (33 turns). Gunch the Chucker (Troll Hunter) Turns: 33, Time: 00:00:14 Health: -4/29 AC: 4 Str: 19 XL: 2 Next: 79% Magic: 1/1 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 1.09/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles c - 4 large rocks (quivered) d - 2 throwing nets Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.5 Fighting + Level 4.3 Throwing + Level 2.5 Dodging - Level 0.3 Stealth * Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You scratch Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You are too injured to fight recklessly! You barely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You claw Ijyb! You kill Ijyb! Your Fighting skill increases to level 2! Your Throwing skill increases to level 4! Your Dodging skill increases to level 2! Your Unarmed Combat skill gained 3 levels and is now at level 3! You have reached level 2! You start resting. HP restored. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 ring mail; the goblin corpse of Ijyb c - 4 large rocks (gained 1) c - 5 large rocks (gained 1) You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You throw a large rock. The large rock hits the ogre!! The ogre is severely wounded. The ogre hits you with a +0 giant club! You completely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O(.# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gunch the Troll Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 4 in Throwing 14 | D | Reached XP level 2. HP: 17/29 MP: 1/1 31 | D | Noticed an ogre 33 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Throwing | 4 | 4.3 Dodging | 2 | 2.5 Unarmed Combat | 3 | 3.3 Stealth | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 10 Throw: Large rock || 3 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 11 | 5 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 11 | 5 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 35 daAuts