Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 3196070643704166768 51 Gunch the Magician (level 3, 0/27 HPs) Began as a Djinni Ice Elementalist on Mar 28, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:24 (2378 turns). Gunch the Magician (Djinni Ice Elementalist) Turns: 2378, Time: 00:02:24 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 83% Gold: 66 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + + SeeInvis . a - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: resistant, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour f - a +0 robe (worn) Magical Staves a - a staff of fire (weapon) Potions c - a potion of resistance d - 2 potions of curing e - a potion of magic {unknown} Skills: + Level 1.3 Fighting + Level 2.9 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d5 9% 3 c - Ozocubu's Armour Ice 17% N/A 9% 3 d - Hailstorm Conj/Ice 17% 3d6 26% 4 e - Summon Ice Beast Ice/Summ 17% N/A 26% 4 f - Foxfire Conj/Fire 100% 2x1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You freeze the jackal. The jackal is almost dead. The jackal bites you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You freeze the jackal. You kill the jackal! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You freeze the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the jackal but do no damage. The jackal bites you. You die... #....##....###.....( #....##.#........### #..†..#.#.######.# #.###.#.#.# ### #######.# #...#.######### ##### #.......#######......(..# ....# #.........#############.# ....####......##h#.....#.....#.# .......#......##@#.###.#.##....# .......'.....>†..#.#...#.##..### ####...#......####.#.###.##..# #...#######.....#.........# #...# #.####.(...####.# #...# #.# #.....# #.# #...# #.# #.....####.# ##### #.# #..........# ### #####..##### You could see a jackal. Vanquished Creatures An adder (D:1) 2 dart slugs (D:1) 4 ball pythons (D:1) 5 endoplasms (D:1) 6 hobgoblins (D:1) 6 jackals (D:1) 5 kobolds (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gunch the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 409 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 1095 | D:1 | Reached skill level 1 in Fighting 1097 | D:1 | Reached skill level 4 in Spellcasting 1099 | D:1 | Reached XP level 3. HP: 10/27 MP: 0/0 1099 | D:1 | Learned a level 1 spell: Foxfire 2377 | D:1 | HP: 1/27 [jackal (3)] 2378 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_tetromino_l2 D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_y, corexii_hall_statues_s, chequers_hall_statues_corner_a, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Spellcasting | 4 | 4.2 Dodging | | 2.9 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 12 Staff || 1 Cast: Freeze || 62 Use: Potion || 2 Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2377 | 2268 | 109 | 0 | 2077 | 2 | 1188.5 | Dungeon | 2377 | 2268 | 109 | 0 | 2077 | 2 | 1188.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2371 daAuts D:2: 6 daAuts