Seeded DCSS version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 20250410 (custom seed) 40 GurgehBanks the Trooper (level 3, -3/34 HPs) Began as a Minotaur Monk on Apr 10, 2025. Slain by Sigmund ... wielding a +2 scythe of freezing (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1314 turns). GurgehBanks the Trooper (Minotaur Monk) Turns: 1314, Time: 00:02:04 Health: -3/34 AC: 2 Str: 15 XL: 3 Next: 30% Magic: 11/11 EV: 7 Int: 9 God: Gold: 113 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: confused, brilliant, vertiginous, attractive, glowing A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles f - 6 poisoned darts Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery j - a ring of magical power (worn) Scrolls h - a scroll of identify {unknown} i - a scroll of butterflies {unknown} k - a scroll of fear {unknown} n - a scroll of torment {unknown} Potions g - a potion of attraction m - a potion of moonshine Skills: * Level 4.3 Fighting + Level 4.1 Axes + Level 1.2 Armour + Level 3.6 Dodging + Level 0.1 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 0% 1d3 54% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 67% 2 Fugue of the Fallen Necr 0% N/A 87% 3 Ozocubu's Armour Ice 0% N/A 87% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Detonation Catalyst Fire/Alch 0% 2d2 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You bump into the rock wall. You bump into the rock wall. Sigmund gestures at you while chanting. The puff of flame hits you. You are more confused. You feel invigorated. Sigmund points at you and mumbles some strange words. You resist with significant effort. You bump into the rock wall. Sigmund points at you and mumbles some strange words. You are more confused. You closely miss Sigmund. You headbutt Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +2 scythe of freezing! Sigmund freezes you. You hit Sigmund. Your headbutt misses Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +2 scythe of freezing! Sigmund freezes you. You're too confused to move! You feel less invigorated. Sigmund hits you with a +2 scythe of freezing! * * * LOW HITPOINT WARNING * * * Sigmund freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss Sigmund. Sigmund is heavily wounded. You bump into the rock wall. Sigmund barely misses you. Unknown command. You closely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You barely miss Sigmund. Your headbutt misses Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +2 scythe of freezing! You die... Sigmund begins carving another notch in his scythe. ##.........<.........)# #.##. .#.#####.##########...# #.##. ............ ..##...# #.##. .#...###.### #.#..### #.##. .#.......# #.#....# #..#. .#..###### #)#..### #..#. .#..############@#....###+###..#. .#............##.#...###..##...#. .#.##########.##@#...###.###...#† ##.##########(##.#.............#. .#..........#.##.#.#.########..#. ###########.#....#.#...........#. #####.....#.#....#.##########.##. ......###.#.#....#. ............ ######....#.#.##.# #######.#### .... #.##.#.#.##.# ####...# #### #.#...<#.##.# #....### You could see Sigmund (invisible). Vanquished Creatures A ribbon worm (D:2) 3 bats (D:1) 6 endoplasms 5 giant cockroaches 2 hobgoblins (D:1) 2 quokkas (D:2) 5 ball pythons A frilled lizard (D:2) 2 goblins A kobold (D:1) 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GurgehBanks the Minotaur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a ghoul 4 | D:1 | Noticed an armataur 6 | D:1 | Noticed a barachi 6 | D:1 | Noticed an octopode 8 | D:1 | Noticed a naga 8 | D:1 | Noticed a spriggan 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a tengu 12 | D:1 | Noticed a demonspawn 14 | D:1 | Noticed a gargoyle 16 | D:1 | Noticed a minotaur 16 | D:1 | Noticed a human 18 | D:1 | Noticed an oni 18 | D:1 | Noticed a dwarf 20 | D:1 | Noticed a troll 20 | D:1 | Noticed a merfolk 22 | D:1 | Noticed a felid 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a djinni 26 | D:1 | Noticed an elf 26 | D:1 | Noticed a vampire 67 | D:1 | Reached XP level 2. HP: 19/27 MP: 1/1 552 | D:1 | Reached skill level 1 in Armour 589 | D:1 | Found Ugealey's Antique Armour Shoppe. 764 | D:1 | Learned a level 1 spell: Magic Dart 941 | D:2 | Reached XP level 3. HP: 32/33 MP: 2/2 1288 | D:2 | Noticed Sigmund 1314 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, chequers_serial_rivers_marsh D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.3 Armour | 1 | 1.2 Axes | 4 | 4.1 Dodging | | 3.6 Spellcasting | | 0.1 Action || total ---------------------------++------- Melee: Hand axe || 49 Headbutt || 14 Cast: Magic Dart || 20 Use: Potion || 5 Armour: Robe || 19 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1309 | 1272 | 37 | 0 | 1095 | 2 | 654.5 | Dungeon | 1309 | 1272 | 37 | 0 | 1095 | 2 | 654.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts D:2: 446 daAuts