Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 17211464279239995215 80 Gurguzundur the Chopper (level 4, 0/40 HPs) Began as a Mountain Dwarf Cinder Acolyte on June 30, 2024. Was a High Priest of Ignis. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:07:21 (1849 turns). Gurguzundur the Chopper(MDCA) Turns: 1849, Time: 00:07:22 Health: 0/40 AC: 3 Str: 19 XL: 4 Next: 18% Magic: 1/5 EV: 10 Int: 14 God: Ignis [*****.] Gold: 100 SH: 0 Dex: 5 Spells: 3/5 levels left rFire + . . a - -1 hand axe (flame) rCold . . . (no shield) rNeg . . . m - +0 leather armour rPois . (no helmet) rElec . e - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of the acrobat Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: acrobat @: mighty, lethally poisoned (0 -> -10), hasted, very quick A: runic magic, artefact enchanting a: Renounce Religion, Evoke Invisibility, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) b - a +0 war axe Missiles o - 3 poisoned darts Armour e - a scarf of invisibility (worn) l - a +0 robe m - a +0 leather armour (worn) Jewellery k - an amulet of the acrobat (around neck) Scrolls d - a scroll of noise {unknown} g - a scroll of teleportation {unknown} h - a scroll of poison {unknown} j - a scroll of amnesia {unknown} p - a scroll of brand weapon {unknown} Potions c - a potion of cancellation n - a potion of enlightenment {unknown} q - a potion of lignification {unknown} Skills: + Level 4.3 Fighting + Level 4.7 Axes + Level 0.8 Armour - Level 1.0 Spellcasting + Level 3.8 Fire Magic - Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 26% 1 Soul Splinter Necr 0% N/A 26% 1 Sting Conj/Alch 0% 1d3 26% 1 Summon Small Mammal Summ 0% N/A 26% 1 Summon Ice Beast Ice/Summ 0% N/A 63% 3 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 *? Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You kill the rat! Found a short sword. Flames lash the water moccasin but do no damage. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You don't have enough magic to cast this spell. You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is no longer more vulnerable to fire. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. You die... Ignis goes out, and joins you in death. ..<........# ###........# ......####.# #### ........##.######.. ......#........##.# ......####.###.##.### ...#.......# #......# ...##......# ####.#.##.# ...######### #S@......# #.## .).....#......# #.# ...$...##..#.## #.# ....... .## # #.# ....... .. ......# ..# ...... .(# ...... You could see a water moccasin. Vanquished Creatures 4 adders A ribbon worm (D:2) 6 ball pythons 4 bats 4 endoplasms 2 giant cockroaches 2 goblins (D:2) 4 hobgoblins 4 jackals (D:1) 2 frilled lizards (D:2) 2 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundur the Mountain Dwarf Cinder Acolyte began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 53 | D:1 | Found Irhaac's Magic Scroll Emporium. 268 | D:1 | Found Xuafat's Assorted Antiques. 385 | D:1 | Reached XP level 2. HP: 24/26 MP: 3/3 388 | D:1 | Learned a level 2 spell: Scorch 510 | D:1 | Reached skill level 1 in Evocations 970 | D:1 | Bought a scroll of identify for 28 gold pieces 1108 | D:2 | Reached XP level 3. HP: 32/33 MP: 1/4 1579 | D:2 | Reached XP level 4. HP: 34/40 MP: 5/5 1839 | D:3 | Noticed a water moccasin 1848 | D:3 | HP: 2/40 [water moccasin (5)] 1849 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, nicolae_shop_rolling_square, nicolae_concentric_dashed_squares_mild D:2: layout_loops_cross, minmay_bisected D:3: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.7 Evocations | 1 | 1.0 Fighting | 4 | 4.3 Armour | | 0.8 Spellcasting | | 1.0 Fire Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 127 | 14 || 141 Cast: Scorch | 2 | 3 || 5 Invoke: Fiery Armour | 1 | || 1 Use: Scroll | 1 | || 1 Potion | | 2 || 2 Armour: Robe | 90 | || 90 Leather armour | 9 | 8 || 17 Dodge: Dodged | 84 | 7 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1862 | 1790 | 72 | 159 | 1283 | 3 | 620.7 | Dungeon | 1862 | 1790 | 72 | 159 | 1283 | 3 | 620.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1053 daAuts D:2: 741 daAuts D:3: 67 daAuts