Dungeon Crawl Stone Soup version 0.29-a0-845-g6161e89988 (webtiles) character file. Game seed: 5144765193685925818 1 Gus979 the Chiller (level 1, 14/14 HPs) Began as a Draconian Ice Elementalist on July 15, 2022. Got out of the dungeon alive. The game lasted 00:00:22 (75 turns). Gus979 the Chiller (Draconian Ice Elementalist) Turns: 75, Time: 00:00:23 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat completely misses you. You barely miss the rat. The rat is severely wounded. The rat barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You freeze the rat. You kill the rat! The rat bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! HP restored. Your magical contamination has completely faded away. Magic restored. b - a green potion A ball python comes into view. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..# #.#########.# #...........# ####..###.#.#..# #.# ##......# #.# ###.#..#.## ##'####..##.##.## +...'..####.#...### #.@.#### #.....†.. +...+ ###...### ##+## ##.## #.# #.# .♣# . ♣S There were no monsters in sight! Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gus979 the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 75 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_shops, shop_coins, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_3_way, infiniplex_forest_lined_3, infiniplex_forest_lined_4_way, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 2 Armor: Skin || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 61 | 14 | 0 | 47 | 1 | 75.0 | Dungeon | 75 | 61 | 14 | 0 | 47 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts