Dungeon Crawl Stone Soup version 0.24.1-14-gf8d2b509d9 (webtiles) character file. Game seed: 16572547181999033647, levelgen mode: deterministic 5 H4x0rz the Gusty (level 1, 0/11 HPs) Began as a Tengu Air Elementalist on Feb 8, 2021. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (298 turns). H4x0rz the Gusty (Tengu Air Elementalist) Turns: 298, Time: 00:01:10 Health: 0/11 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 3/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.6 Conjurations + Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Shock Conj/Air ##.. 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 14% 2 ###.... Static Discharge Conj/Air ##...... 21% 3 ###.... Airstrike Air ##........ 36% 4 #####.. Lightning Bolt Conj/Air ##........ 88% 5 ######. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of random uselessness {unknown} e - a scroll of noise {unknown} Potions b - 2 potions of curing {unknown} Comestibles c - 2 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..###....#######.#.# ........o# #.# ..###...########.# ..............##.# ..............##.# .#####.######.##.# #.# #.##.# ######.# #.##.# .......######.##@# #####....o..(..S#..# #).........#.### #####.######...#.# ............#.##.# #####.#####.#.# .# #.# #.#.# .# #)# #.#.# .# #o# #.#.# .# You could see an orc wizard and an adder. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (severely wounded) The zap hits the orc. You kill the orc! You start resting. The orc wizard is too close now for your liking. The orc wizard shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found 12 gold pieces. A hobgoblin comes into view. You see here a stone. An adder comes into view. You see here a stone. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is moderately wounded. The zap hits the adder. The adder is heavily wounded. The adder bites you. You die... Action || total -------------------------++------- Cast: Shock || 12 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, hangedman_decor_growths D:2: layout_loops_ring, amethyst_overflow_temple_binary, first_ration, palyth_stone_intersect, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | H4x0rz the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 141 | D:1 | You fall into a shaft and drop 1 floor! 199 | D:2 | Noticed an orc wizard 295 | D:2 | HP: 1/11 [adder (3)] 298 | D:2 | Slain by an adder Vanquished Creatures An orc (D:2) A goblin (D:1) 2 kobolds 4 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 43.3 | 8.1 | 149.0 Dungeon | 100.0 | 100.0 | 0.0 | 43.3 | 8.1 | 149.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------