Dungeon Sprint DCSS version 0.31-a0-846-gb3bcc0d938 (webtiles) character file. Game seed: 6596002468667918868 2032 HKK101 the Black Sun (level 9, -5/65 HPs) Began as a Vampire Necromancer on Oct 3, 2023. Was a High Priest of Kikubaaqudgha. Slain by a merfolk ... wielding a +0 trident (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:09:58 (412 turns). HKK101 the Black Sun (Vampire Necromancer) Turns: 412, Time: 00:09:58 Health: -5/65 AC: 14 Str: 11 XL: 9 Next: 3% Magic: 16/20 EV: 13 Int: 30 God: Kikubaaqudgha [*****.] Gold: 0 SH: 0 Dex: 14 Spells: 15/23 levels left rFire . . . G - +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} rCold + . . (no shield) rNeg . . . H - +2 robe {Will+} rPois + (no helmet) rElec . J - +2 cloak {rPois} rCorr . N - +2 pair of gloves {hurl} SInv + M - +3 pair of mountain boots {steadfast, rC+} Will +.... (no amulet) Stlth ++++ v - +6 ring of intelligence HPRegen 0.50/turn w - +6 ring of intelligence MPRegen 0.17/turn %: no teleportation @: animating dead, flying, mesmerised, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Renounce Religion, Unearth Wretches, Torment You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons E - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). G - the +16 obsidian axe (weapon) {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour a - a +0 robe D - an orb of mayhem F - +5 shadow dragon scales H - a +2 robe of willpower (worn) J - a +2 cloak of poison resistance (worn) M - the +3 pair of mountain boots (worn) {steadfast, rC+} (You found it in the Dungeon) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. N - a +2 pair of gloves of hurling (worn) Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) x - a +6 ring of strength y - a +6 ring of strength Talismans z - a beast talisman A - a blade talisman B - a maw talisman C - a serpent talisman Wands q - a wand of mindburst (7) r - a wand of acid (12) K - a wand of flame (12) L - a wand of roots (8) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 6 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Miscellaneous I - a box of beasts Skills: + Level 4.1 Fighting + Level 9.3 Axes + Level 3.6 Armour + Level 3.8 Dodging + Level 8.5 Stealth * Level 7.9 Spellcasting * Level 14.6 Necromancy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 0% 1 b - Animate Dead Necr 79% N/A 1% 4 c - Vampiric Draining Necr 79% 2d11 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 82% N/A 1% 2 Dispel Undead Necr 79% 3d26 1% 4 Agony Necr 79% N/A 1% 5 Death Channel Necr 39% N/A 1% 6 Anguish Hex/Necr 27% N/A 2% 4 Borgnjor's Vile Clutch Necr/Erth 27% N/A 6% 5 Vhi's Electric Charge Tloc/Air 22% N/A 41% 4 Arcjolt Conj/Air 5% 1d15 77% 5 Malign Gateway Summ/Tloc 5% N/A 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Summon Horrible Things Summ 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The centaur shoots an arrow. The arrow misses you. The merfolk hits your rust devil with a +0 trident!! x2 Your rust devil dies! Your rust devil disappears in a puff of smoke! The wind drake closely misses your sixfirhy. The merfolk hits your sixfirhy with a +0 trident. Unknown command. Unknown command. Visions of slaying the merfolk flood into your mind. The wind drake flaps its wings at you. The air twists around and strikes you! The merfolk closely misses your sixfirhy. You start removing your armour. You continue taking off your +2 robe of willpower. Your sixfirhy hits the merfolk! Your sixfirhy shocks the merfolk! The merfolk dies! Kikubaaqudgha accepts your kill. The dead are walking! The centaur shoots an arrow. The arrow hits you. The wind drake flaps its wings at you. The air twists around and strikes you. The merfolk hits you from afar with a +0 heavy trident! * * * LOW HITPOINT WARNING * * * Your sixfirhy closely misses the centaur. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 18, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You continue taking off your +2 robe of willpower. Your sixfirhy hits the centaur but does no damage. Your sixfirhy hits the centaur! The centaur dies! Kikubaaqudgha accepts your kill. The dead are walking! Your sixfirhy hits the wind drake. Your sixfirhy shocks the wind drake! The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ▓..!/:..▓ ▓..:Z[..▓ ▓...)...▓ ▓...k...▓ ▓....3Z.▓ ..mmm). ▓.▓...▓.▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ You could see a wind drake (repels missiles, ally target), 3 merfolk, a friendly sixfirhy (summoned), a friendly merfolk zombie and a friendly centaur zombie. Vanquished Creatures A jelly (D) 2 orc priests (D) An orc wizard (D) 2 mummies (D) An endoplasm (D) 7 creatures vanquished. Vanquished Creatures (collateral kills) A death scarab (D) 2 guardian mummies (D) A merfolk (D) 2 slime creatures (D) A golden eye (D) A floating eye (D) A centaur (D) 2 jellies (D) 2 mummies (D) 13 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HKK101 the Vampire Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 29 | D | Became a worshipper of Kikubaaqudgha 146 | D | Entered arena 2. 146 | D | Found a transporter. 151 | D | Reached skill level 5 in Necromancy 151 | D | Reached XP level 2. HP: 5/19 MP: 5/5 152 | D | Reached skill level 1 in Axes 152 | D | Reached skill level 6 in Necromancy 186 | D | Entered arena 3. 186 | D | Found a transporter. 194 | D | Reached * piety under Kikubaaqudgha 194 | D | Received a gift from Kikubaaqudgha 195 | D | Reached skill level 7 in Necromancy 195 | D | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 195 | D | Reached XP level 3. HP: 7/25 MP: 5/7 198 | D | Reached skill level 8 in Necromancy 198 | D | Reached XP level 4. HP: 26/31 MP: 6/9 201 | D | Reached skill level 5 in Stealth 239 | D | Entered arena 4. 239 | D | Noticed a slime creature 239 | D | Found a transporter. 245 | D | Reached ** piety under Kikubaaqudgha 246 | D | Reached skill level 1 in Fighting 253 | D | Reached skill level 9 in Necromancy 253 | D | Reached XP level 5. HP: 31/37 MP: 10/10 254 | D | Reached skill level 1 in Armour 254 | D | Killed a slime creature 255 | D | Reached skill level 5 in Axes 255 | D | Reached skill level 5 in Spellcasting 255 | D | Reached skill level 10 in Necromancy 255 | D | Reached XP level 6. HP: 32/44 MP: 10/13 327 | D | Entered arena 5. 327 | D | Noticed a floating eye 327 | D | Noticed a golden eye 327 | D | Noticed a slime creature 327 | D | Reached *** piety under Kikubaaqudgha 327 | D | Received a gift from Kikubaaqudgha 327 | D | Killed a golden eye 327 | D | Found a transporter. 328 | D | Reached skill level 11 in Necromancy 330 | D | Killed a slime creature 330 | D | Killed a floating eye 331 | D | Reached skill level 12 in Necromancy 331 | D | Reached XP level 7. HP: 52/52 MP: 13/16 347 | D | Learned a level 4 spell: Animate Dead 351 | D | Learned a level 3 spell: Vampiric Draining 357 | D | Entered arena 6. 357 | D | Found the +3 pair of mountain boots {steadfast, rC+} 357 | D | Noticed a guardian mummy 357 | D | Noticed a death scarab 357 | D | Noticed a guardian mummy 357 | D | Found a transporter. 359 | D | Reached **** piety under Kikubaaqudgha 360 | D | Killed a guardian mummy 361 | D | Reached skill level 13 in Necromancy 361 | D | Reached XP level 8. HP: 58/58 MP: 16/18 364 | D | Killed a death scarab 364 | D | Killed a guardian mummy 364 | D | Reached ***** piety under Kikubaaqudgha 365 | D | Reached skill level 14 in Necromancy 405 | D | Entered arena 7. 405 | D | Noticed a merfolk 405 | D | Noticed a wind drake 405 | D | Noticed a merfolk 405 | D | Noticed a merfolk 405 | D | Noticed a merfolk 411 | D | Killed a merfolk 412 | D | Reached XP level 9. HP: 16/65 MP: 15/20 412 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Necromancy | 5 7 8 9 10 12 13 14 | 14.6 Axes | 1 2 3 5 7 9 | 9.3 Stealth | 4 5 6 7 8 | 8.5 Spellcasting | 3 5 6 7 | 7.9 Dodging | 3 | 3.8 Fighting | 1 2 3 4 | 4.1 Armour | 1 2 3 | 3.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 8 | 11 | 1 || 20 Bite | | 1 | || 1 Cast: Animate Dead | | | 2 || 2 Evoke: Wand | | | 2 || 2 Use: Potion | 2 | 1 | 1 || 4 Stab: Sleeping | 2 | | || 2 Armour: Shadow dragon sca | 19 | 14 | 4 || 37 Robe | | | 11 || 11 Dodge: Dodged | 4 | 4 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 426 | 426 | 0 | 0 | 0 | 1 | 426.0 | Dungeon | 426 | 426 | 0 | 0 | 0 | 1 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 426 daAuts