Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 11629779308582795994 5 Haiku the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on Mar 7, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (213 turns). Haiku the Conjurer (Felid Conjurer) Turns: 213, Time: 00:01:37 Health: 0/7 AC: 1 Str: 3 XL: 1 Next: 66% Magic: 1/4 EV: 17 Int: 19 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Scrolls a - a scroll of enchant armour {unknown} Skills: * Level 2.7 Dodging * Level 2.7 Stealth * Level 2.0 Spellcasting * Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The goblin is severely wounded. You scratch the goblin. You kill the goblin! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. A quokka comes into view. The endoplasm completely misses you. You scratch the endoplasm. You kill the endoplasm! You start resting. HP restored. You start resting. Magic restored. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. Ouch! That really hurt! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. You die... #...# # #..........# # #........$.# # #..........# # #..........# # #..........# # #..........# # #.......)..########### #(..r@.....##......... #...#.#...####......... #... #.#.#.####......... #.. #...#....#......... #. ########.#......... .. #.#......... # #...##...... ######.##### ...# You could see a quokka. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Haiku the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 213 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 1 Cast: Magic Dart || 9 Stab: Sleeping || 1 Dodge: Dodged || 3