Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 9145429480839507263 14 Hakai23 the Conjurer (level 2, 0/11 HPs) Began as a Felid Conjurer on Oct 4, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:09:54 (425 turns). Hakai23 the Conjurer (Felid Conjurer) Turns: 425, Time: 00:09:55 Health: 0/11 AC: 1 Str: 3 XL: 2 Next: 27% Magic: 2/6 EV: 17 Int: 19 God: Gold: 7 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Armour b - a scarf of invisibility Potions a - a potion of magic c - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 26% 2 Sublimation of Blood Necr 2% N/A 26% 2 Wereblood Tmut 2% N/A 26% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal misses you. x2; The jackal bites you. The jackal attacks as you move away! The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal completely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal completely misses you. A kobold comes into view. It is wielding a +0 dagger. The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. You scratch the jackal but do no damage. The jackal misses you. You scratch the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal but do no damage. The jackal completely misses you. You scratch the jackal. The jackal is heavily wounded. The jackal completely misses you. You scratch the jackal. The jackal is almost dead. The jackal barely misses you. You scratch the jackal. You kill the jackal! You scratch the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... #.# #.# #.# #.# # #.##### .# ### #<##.. .. > ##.###.##.# .#.## ..####.$.##.##h###....K# ..'..†........hh@....... ..####...##†##.####....# . ##.###.##.# .## #.# #.##.. .#. ..##### ## ##### You could see 3 jackals and a kobold (asleep). Vanquished Creatures A worm (D:2) A bat (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:2) 4 frilled lizards (D:1) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hakai23 the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 272 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 291 | D:2 | Learned a level 2 spell: Searing Ray 425 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, minivault_26, minmay_cupped D:2: layout_loops_corners, hangedman_decor_riveting Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 2.2 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Bite || 1 Cast: Magic Dart || 17 Searing Ray || 1 Use: Scroll || 1 Armour: Skin || 1 Dodge: Dodged || 24