Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 122579502386799102 29 Hakai23 the Vexing (level 3, -1/14 HPs) Began as a Felid Enchanter on Oct 20, 2023. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:16:40 (1758 turns). Hakai23 the Vexing (Felid Enchanter) Turns: 1758, Time: 00:16:41 Health: -1/14 AC: 1 Str: 4 XL: 3 Next: 1% Magic: 2/7 EV: 22 Int: 18 God: Gold: 107 SH: 0 Dex: 16 Spells: 1/6 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + e - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Jewellery e - a +5 ring of evasion (left paw) Scrolls b - 4 scrolls of identify {unknown} c - a scroll of teleportation {unknown} d - a scroll of noise {unknown} Potions a - 2 potions of invisibility f - a potion of berserk rage {unknown} g - a potion of attraction {unknown} h - a potion of heal wounds {unknown} Skills: * Level 3.0 Dodging * Level 4.5 Stealth + Level 1.1 Unarmed Combat * Level 2.2 Spellcasting + Level 4.7 Hexes * Level 0.5 Summonings + Level 1.2 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passwall Tmut/Erth 1% N/A 26% 2 b - Tukima's Dance Hex 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Confusing Touch Hex 19% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Call Canine Familiar Summ 3% N/A 38% 3 Stone Arrow Conj/Erth 4% 3d7 47% 3 Leda's Liquefaction Hex/Erth 5% N/A 54% 4 Silence Hex/Air 5% N/A 88% 5 Agony Necr 2% N/A 99% 5 Portal Projectile Hex/Tloc Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Tukima's Dance (astonishingly dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail of cold resistance and carrying a wand of charming (6) (chance to affect: 61%) Ijyb resists with significant effort. Ijyb screams, "Get away!" Ijyb closely misses you. Ijyb hits you with a +0 dagger. You see here a ring of protection from fire. You scratch Ijyb but do no damage. Ijyb misses you. You scratch Ijyb. Ijyb is lightly wounded. You scratch Ijyb. Your bite misses Ijyb. Ijyb is lightly wounded. Ijyb misses you. You scratch Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You scratch Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You scratch Ijyb. Ijyb is moderately wounded. Ijyb misses you. You scratch Ijyb but do no damage. You bite Ijyb, but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. You resist with some effort. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You scratch Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You die... ### #.# #<# #.######## #..!...... #..####### #.g....... ##@####### #.# #.# #.# #.# ... ... ..# You could see Ijyb. Vanquished Creatures A dart slug (D:2) A ball python (D:1) 2 bats (D:1) 5 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins 2 kobolds 3 frilled lizards 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hakai23 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 303 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 386 | D:1 | Learned a level 2 spell: Passwall 1534 | D:2 | Reached skill level 1 in Translocations 1653 | D:2 | Reached XP level 3. HP: 14/14 MP: 7/7 1657 | D:2 | Learned a level 3 spell: Tukima's Dance 1742 | D:3 | Noticed Ijyb 1758 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, st_stairs_9, minmay_misc_feat_encased, minmay_statues_item D:2: layout_basic D:3: layout_basic, chequers_temple_overflow_statue_of_worship, portal_sewer_entry_b, uniq_jessica, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Translocations | 1 | 1.2 Stealth | | 4.5 Unarmed Combat | | 1.1 Spellcasting | | 2.2 Hexes | | 4.7 Summonings | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 65 Bite || 9 Cast: Tukima's Dance || 2 Stab: Sleeping || 11 Dodge: Dodged || 37