Dungeon Crawl Stone Soup version 0.28-a0-1524-ge72afd5fc6 (webtiles) character file. Game seed: 14786115869644281492 0 HallandMoats the Skirmisher (level 1, 0/19 HPs) Began as a Ghoul Fighter on Jan 18, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (95 turns). HallandMoats the Skirmisher (Ghoul Fighter) Turns: 95, Time: 00:00:10 Health: 0/19 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 3 God: Gold: 14 SH: 4 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Faith . c - +0 buckler rNeg + + + Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: * Level 3.2 Fighting * Level 1.7 Axes + Level 2.6 Armour + Level 0.0 Dodging + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You closely miss the jackal. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You block the jackal's attack. The jackal completely misses you. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You completely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal stops to sniff the ground. The jackal bites you. You die... .............[.#### ########.######## .. #.####### #.####.......# #............# ####..##.....# ####..##.....# #.....##.....# #@###.##.....# #h#h..##.....# #h..######.### ##### .# .# You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Ghoul Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 95 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic Action || total -------------------------++------- Melee: War axe || 14 Armor: Scale mail || 11 Dodge: Dodged || 14 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 74 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 74 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts