Dungeon Crawl Stone Soup version 0.28-a0-1616-g050a50673c (webtiles) character file. Game seed: 7600610809322789267 50 HallandMoats the Skirmisher (level 3, -3/29 HPs) Began as a Demonspawn Fighter on Jan 22, 2022. Was an Initiate of Qazlal. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:02:20 (1627 turns). HallandMoats the Skirmisher (Demonspawn Fighter) Turns: 1627, Time: 00:02:21 Health: -3/29 AC: 6 Str: 18 XL: 3 Next: 55% Magic: 3/3 EV: 9 Int: 9 God: Qazlal [......] Gold: 70 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . e - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: powered by death 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 flail b - a +0 hunting sling (weapon) Missiles j - 74 stones (quivered ammo) Armour c - a +0 buckler (worn) e - a +0 scale mail (worn) Scrolls g - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} i - 2 scrolls of noise {unknown} k - a scroll of immolation {unknown} m - a scroll of blinking {unknown} Potions f - a potion of curing {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Maces & Flails * Level 1.3 Slings + Level 2.9 Armour + Level 1.0 Dodging + Level 2.8 Shields * Level 1.2 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 86% 1 Frozen Ramparts Ice 0% 1d2 99% 3 Hailstorm Conj/Ice 0% 3d3 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Zin The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The centaur is moderately wounded. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow closely misses you. You shoot a stone. The stone hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Fire: 77 stones Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 69% to hit) You shoot a stone. The stone hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. Unknown command. Fire: 76 stones Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 69% to hit) You shoot a stone. The stone hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Fire: 75 stones Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (heavily wounded, 69% to hit) You shoot a stone. The stone barely misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... .c.......# .........(# .........# .....(...# . ###(### #.#§c..°# #.#.....#.# #...._....# ###@....#.# #....°#.# ###.### # #... ##### You could see a centaur. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 4 endoplasms (D:2) A giant cockroach (D:2) 7 goblins A hobgoblin (D:2) 2 quokkas 5 bats 4 frilled lizards 3 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 162 | D:1 | Found a faded altar of an unknown god. 294 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 294 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 764 | D:2 | Reached skill level 1 in Slings 799 | D:2 | Reached skill level 1 in Invocations 906 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 1117 | D:2 | Found Waumowau's Antique Armour Shoppe. 1232 | D:2 | Reached skill level 1 in Dodging 1611 | D:3 | You fall into a shaft and drop 2 floors! 1611 | D:5 | Entered Level 5 of the Dungeon 1611 | D:5 | Found a stormy altar of Qazlal. 1614 | D:5 | Became a worshipper of Qazlal Stormbringer 1617 | D:5 | Noticed a centaur 1627 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, hellmonk_ecumenical_altar_lost_god, nrook_campfire, minmay_domino_4 D:2: layout_loops_cross, basic_altar, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, serial_shops, shop D:3: layout_loops_ring, lemuel_doored_altar D:5: layout_rooms, grunt_qazlal_clouds Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 1 | 1.3 Invocations | 1 | 1.2 Maces & Flails | 2 | 2.0 Dodging | 1 | 1.0 Fighting | | 3.1 Armour | | 2.9 Shields | | 2.8 Action || total -------------------------++------- Melee: Flail || 9 Fire: Hunting sling || 115 Use: Potion || 1 Armor: Scale mail || 25 Dodge: Dodged || 23 Block: Buckler || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1665 | 1609 | 56 | 0 | 1320 | 4 | 416.2 | Dungeon | 1665 | 1609 | 56 | 0 | 1320 | 4 | 416.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1061 daAuts D:1: 476 daAuts D:3: 110 daAuts D:5: 16 daAuts