Dungeon Crawl Stone Soup version 0.29-a0-23-ga79f92ac9c (webtiles) character file. Game seed: 16333021051376775018 184 HallandMoats the Skirmisher (level 5, -2/46 HPs) Began as a Ghoul Monk on Jan 30, 2022. Slain by an ogre (19 damage) ... on level 4 of the Dungeon. The game lasted 00:03:02 (3711 turns). HallandMoats the Skirmisher (Ghoul Monk) Turns: 3711, Time: 00:03:03 Health: -2/46 AC: 6 Str: 13 XL: 5 Next: 63% Magic: 5/5 EV: 10 Int: 11 God: Gold: 143 SH: 0 Dex: 13 Spells: 4/4 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . f - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn l - ring "Zonnup" {rPois rF+ Will+ Str-4 Int+6 Dex+2} MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Armour f - a +0 scale mail (worn) n - a +0 buckler Jewellery l - the ring "Zonnup" (left claw) {rPois rF+ Will+ Str-4 Int+6 Dex+2} (You found it on level 4 of the Dungeon) [ring of intelligence] Str: It affects your strength (-4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. Scrolls a - 2 scrolls of immolation {unknown} c - a scroll of holy word {unknown} d - a scroll of fear {unknown} g - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of vulnerability {unknown} Potions e - 2 potions of curing h - a potion of mutation {unknown} i - a potion of attraction {unknown} m - 2 potions of brilliance {unknown} Skills: + Level 4.2 Fighting + Level 1.9 Armour + Level 3.4 Dodging - Level 2.1 Stealth + Level 4.1 Unarmed Combat + Level 2.2 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 86% 1 Call Imp Summ 0% N/A 94% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Okay, then. It was a potion of curing. You feel better. You scratch the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You scratch the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. You scratch the ogre. The ogre is moderately wounded. You scratch the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the ogre. The ogre is moderately wounded. The ogre closely misses you. You scratch the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! You die... #.....[........ #...........####### #########......(..# #.#.###... .####.#.#.. ........#.# .####...#.# ####...#.#.#.# ........@O....# #######.####### .... ##$## #. #. #. You could see an ogre. Vanquished Creatures An orc wizard (D:3) A hound skeleton (D:4) 3 gnolls 4 adders 3 worms A dart slug (D:1) 7 orcs 6 ball pythons 4 bats (D:1) 8 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins 2 jackals (D:1) 5 kobolds 2 quokkas (D:1) 2 frilled lizards 5 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 20/26 MP: 1/1 649 | D:1 | Reached skill level 1 in Invocations 829 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 1314 | D:2 | Reached skill level 1 in Armour 1681 | D:2 | Reached XP level 4. HP: 38/40 MP: 2/4 2349 | D:3 | Reached XP level 5. HP: 39/46 MP: 5/5 2691 | D:3 | Found a faded altar of an unknown god. 3096 | D:4 | Identified the ring "Zonnup" {rPois rF+ Will+ Str-4 Int+6 | Dex+2} 3183 | D:4 | Found a radiant altar of Vehumet. 3703 | D:4 | Noticed an ogre 3711 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic D:2: layout_loops_cross D:3: layout_loops_corners, ebering_ecumenical_altar_abandoned D:4: layout_basic, mainiacjoe_overflow_alcove_2, eino_tiny_chamber Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Invocations | 1 2 | 2.2 Armour | 1 | 1.9 Dodging | 3 | 3.4 Fighting | 4 | 4.2 Unarmed Combat | 4 | 4.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 135 | 98 || 233 Punch | 3 | 3 || 6 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armor: Robe | 13 | || 13 Scale mail | 30 | 28 || 58 Dodge: Dodged | 82 | 32 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3695 | 3581 | 114 | 90 | 2937 | 4 | 923.8 | Dungeon | 3695 | 3581 | 114 | 90 | 2937 | 4 | 923.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1230 daAuts D:3: 1064 daAuts D:2: 793 daAuts D:4: 607 daAuts