Dungeon Crawl Stone Soup version 0.29-a0-23-ga79f92ac9c (webtiles) character file. Game seed: 5116495260178171538 126 HallandMoats the Skirmisher (level 5, 0/28 HPs) Began as a Vine Stalker Fighter on Jan 30, 2022. Slain by an ogre (23 damage) ... on level 4 of the Dungeon. The game lasted 00:02:48 (2855 turns). HallandMoats the Skirmisher (Vine Stalker Fighter) Turns: 2855, Time: 00:02:48 Health: 0/28 AC: 7 Str: 20 XL: 5 Next: 9% Magic: 0/7 EV: 9 Int: 11 God: Gold: 59 SH: 5 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . m - +2 dagger of the Vanishing Visions {holy, rCorr Int+3} rCold . . . Faith . c - +0 buckler rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.89/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 flail m - the +2 dagger of the Vanishing Visions (weapon) {holy, rCorr Int+3} (You found it on level 3 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 pair of boots (worn) Jewellery o - a +6 ring of dexterity Wands n - a wand of acid (5) Scrolls i - a scroll of blinking {unknown} j - a scroll of magic mapping {unknown} k - 2 scrolls of enchant armour {unknown} l - a scroll of immolation {unknown} p - a scroll of torment {unknown} q - a scroll of identify {unknown} Potions d - a potion of might f - 2 potions of curing {unknown} g - a potion of lignification {unknown} h - 2 potions of degeneration {unknown} Skills: * Level 3.3 Fighting * Level 2.7 Maces & Flails + Level 2.7 Armour + Level 1.0 Dodging + Level 3.0 Shields * Level 1.6 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 90% 2 Spider Form Tmut/Pois 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Anguish Hex/Necr 0% N/A 100% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Vehumet Shops: D:1 ? D:3 : Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is an escape hatch in the floor here. Found an escape hatch in the ceiling. No target in view! You now have 59 gold pieces (gained 10). Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! The ogre closely misses you. You barely miss the ogre. You bite the ogre, but do no damage. You hit the ogre. You bite the ogre. You drain its power. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You barely miss the ogre. You bite the ogre. You drain its power. You feel invigorated. The ogre is moderately wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an escape hatch in the floor here. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########...... #.# ##.#... #.# #.#... #.# #.#... #.# #####.#### ###.### #.....# #.....# #.##### ###.#.#.####.# #..O@........# #.#.#.#.........# #>#.....##...##.# #.###.#.##..## # #.# #.#.##..# #.# #....#..## #.# #........# #.# #........# #.###.#.#....# You could see an ogre. Vanquished Creatures A gnoll (D:1) 5 adders A worm (D:3) 2 dart slugs An orc (D:3) 6 ball pythons 5 bats (D:1) 4 endoplasms 3 giant cockroaches 2 goblins (D:1) 7 hobgoblins 2 jackals (D:1) 8 quokkas 9 frilled lizards 5 rats A bush (D:1) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 382 | D:1 | Reached XP level 2. HP: 9/16 MP: 1/3 901 | D:1 | Reached skill level 1 in Invocations 901 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 1030 | D:1 | Found Aplinkex's Magic Scroll Boutique. 1646 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1646 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1689 | D:2 | You fall into a shaft and drop 1 floor! 1784 | D:3 | Identified the +2 dagger of the Vanishing Visions {holy, | rCorr Int+3} 2365 | D:3 | Found a radiant altar of Vehumet. 2631 | D:3 | Reached skill level 1 in Dodging 2631 | D:3 | Reached XP level 5. HP: 26/28 MP: 5/7 2705 | D:3 | Found Naskohaz's Book Boutique. 2763 | D:4 | Found a white marble altar of Elyvilon. 2831 | D:4 | Noticed an ogre 2855 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_1, infiniplex_forest_end_3, infiniplex_forest_clump_cross, infiniplex_forest_lined_corner, infiniplex_forest_clump_large, infiniplex_forest_clump_small, infiniplex_forest_corner_1, serial_shops, shop D:2: layout_basic, lemuel_old_faithful D:3: layout_loops_cross, mainiacjoe_overflow_chevrons, serial_shops, nicolae_shop_hallway_plus D:4: layout_loops_ring, lemuel_crystal_altar, minmay_temple_entry_butterflies, corner_web_ring, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 2 | 2.7 Invocations | 1 | 1.6 Fighting | 3 | 3.3 Shields | 3 | 3.0 Dodging | 1 | 1.0 Armour | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 153 | 8 || 161 Bite | 49 | 19 || 68 Dagger | | 79 || 79 Armor: Scale mail | 50 | 28 || 78 Dodge: Dodged | 44 | 36 || 80 Block: Buckler | 20 | 17 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2910 | 2736 | 174 | 0 | 2215 | 4 | 727.5 | Dungeon | 2910 | 2736 | 174 | 0 | 2215 | 4 | 727.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1559 daAuts D:3: 677 daAuts D:2: 581 daAuts D:4: 92 daAuts