Dungeon Crawl Stone Soup version 0.29-a0-43-g62a80824bf (webtiles) character file. Game seed: 16644237984568572710 225 HallandMoats the Skirmisher (level 6, -6/43 HPs) Began as an Octopode Fighter on Feb 3, 2022. Mangled by a mummy (14 damage) ... in an ossuary. The game lasted 00:03:29 (2618 turns). HallandMoats the Skirmisher (Octopode Fighter) Turns: 2618, Time: 00:03:30 Health: -6/43 AC: 9 Str: 17 XL: 6 Next: 1% Magic: 7/7 EV: 13 Int: 10 God: Gold: 147 SH: 4 Dex: 12 Spells: 7/7 levels left rFire . . . SeeInvis . p - +2 morningstar (protect) rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . j - +1 hat rPois . Reflect . g - amulet of regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.94/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: under a protective aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 147 gold pieces. Inventory: Hand Weapons a - a +0 trident p - a +2 morningstar of protection (weapon) Armour b - a +0 buckler (worn) j - a +1 hat (worn) Jewellery g - an amulet of regeneration (around mantle) Scrolls e - a scroll of acquirement {unknown} f - 3 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} m - a scroll of summoning {unknown} n - 2 scrolls of vulnerability {unknown} o - a scroll of blinking {unknown} Potions c - a potion of might d - a potion of ambrosia {unknown} h - 3 potions of heal wounds {unknown} k - 2 potions of curing {unknown} l - a potion of degeneration {unknown} Skills: * Level 3.8 Fighting * Level 3.0 Polearms + Level 3.3 Dodging + Level 3.3 Shields + Level 1.2 Spellcasting + Level 1.6 Transmutations + Level 1.2 Earth Magic * Level 2.4 Invocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 41% 1 Searing Ray Conj 0% 2d4 56% 2 Fulminant Prism Conj/Hex 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an empty arch of ancient stone here. Okay, then. Okay, then. There is a gate leading back out of this place here. You swing at nothing. You swing at nothing. You swing at nothing. You hit the mummy. Your weapon exudes an aura of protection. Your grab misses the mummy. Your squeeze misses the mummy. The mummy is lightly damaged. The mummy hits you! You puncture the mummy! You grab the mummy. The mummy is severely damaged. You constrict the mummy. The mummy hits you! The mummy barely misses you. You block the mummy's attack. You hit the mummy. You squeeze the mummy. You destroy the mummy! The mummy barely misses you. The mummy hits you. You barely miss the mummy. You grab the mummy. You constrict the mummy. The mummy hits you! * * * LOW HITPOINT WARNING * * * You hit the mummy. The mummy is moderately damaged. You constrict the mummy. The mummy barely misses you. You block the mummy's attack. You barely miss the mummy. The mummy is moderately damaged. You constrict the mummy. You block the mummy's attack. You thump the mummy! Your squeeze misses the mummy. The mummy is almost destroyed. You constrict the mummy. You destroy the mummy! The mummy misses you. You have reached level 6! You puncture the mummy! You grab the mummy. You squeeze the mummy, but do no damage. The mummy is heavily damaged. You constrict the mummy. The mummy hits you! You die... ### ######..# #@.....## +M∩.∩...# #......## ######..# ### You could see a mummy. Vanquished Creatures An orc priest (D:3) Natasha (twice) (D:2) An orc wizard (D:3) 2 mummies (Ossuary) 2 adders 3 gnolls A worm (D:2) 3 dart slugs (D:3) 2 orcs (D:3) 4 endoplasms 3 giant cockroaches 2 goblins A hobgoblin (D:1) 6 jackals 2 kobolds (D:3) 2 ball pythons 4 bats 2 frilled lizards A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 824 | D:2 | Reached XP level 2. HP: 21/21 MP: 2/2 825 | D:2 | Reached skill level 1 in Invocations 1082 | D:2 | Noticed Natasha 1087 | D:2 | Killed Natasha 1088 | D:2 | Reached XP level 3. HP: 17/26 MP: 3/3 1192 | D:1 | Reached skill level 1 in Transmutations 1209 | D:2 | Reached XP level 4. HP: 24/31 MP: 5/5 1722 | D:2 | Noticed Natasha 1752 | D:2 | Killed Natasha 1796 | D:3 | Reached skill level 1 in Spellcasting 1906 | D:3 | Reached XP level 5. HP: 36/36 MP: 6/6 1909 | D:3 | Reached skill level 1 in Earth Magic 2016 | D:3 | You fall into a shaft and drop 1 floor! 2335 | D:3 | Found a faded altar of an unknown god. 2598 | D:4 | Found a sand-covered staircase. 2603 | Ossuary | Entered an ossuary 2614 | Ossuary | HP: 1/37 [mummy (15)] 2618 | Ossuary | Reached XP level 6. HP: 6/43 MP: 7/7 2618 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring D:2: layout_loops_corners, uniq_natasha D:3: layout_basic, dilly_ecumenical_altar_fadedgnrine, minmay_hedge_maze D:4: layout_loops_ring, mainiacjoe_overflow_six_doors_small, serial_shops, shop, enter_ossuary_1, lightli_corner_chamber, uniq_menkaure Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Invocations | 1 2 | 2.4 Transmutations | 1 | 1.6 Spellcasting | 1 | 1.2 Earth Magic | 1 | 1.2 Polearms | 3 | 3.0 Fighting | | 3.8 Dodging | | 3.3 Shields | | 3.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 34 | 37 || 71 Constrict | 8 | 18 || 26 Tentacles | 4 | 18 || 22 Punch | | 1 || 1 Morningstar | | 37 || 37 Stab: Sleeping | 3 | 6 || 9 Distracted | | 1 || 1 Armor: Skin | 2 | 10 || 12 Dodge: Dodged | 16 | 35 || 51 Block: Buckler | 8 | 13 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2662 | 2606 | 56 | 24 | 2131 | 5 | 532.4 | Dungeon | 2642 | 2586 | 56 | 24 | 2131 | 4 | 660.5 | Ossuary | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 979 daAuts D:1: 817 daAuts D:3: 779 daAuts D:4: 66 daAuts Ossuary: 20 daAuts