Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 11749639229267410578 25 HallandMoats the Skirmisher (level 3, 0/33 HPs) Began as a Ghoul Monk on Feb 12, 2022. Killed from afar by Sigmund (3 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:15 (967 turns). HallandMoats the Skirmisher (Ghoul Monk) Turns: 967, Time: 00:01:16 Health: 0/33 AC: 6 Str: 14 XL: 3 Next: 4% Magic: 2/2 EV: 10 Int: 5 God: Gold: 97 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . c - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant, weak-willed, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Armour c - a +0 scale mail (worn) Potions d - a potion of curing Skills: * Level 3.8 Fighting + Level 0.4 Armour + Level 2.8 Dodging - Level 2.1 Stealth * Level 3.7 Unarmed Combat + Level 0.5 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 f - a scroll labelled ZIRHYIN PITZET You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +0 robe of cold resistance. Sigmund shouts! Sigmund is nearby! Sigmund is nearby! As you read the scroll labelled FOLLAE XIESUF, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. It was a scroll of magic mapping. As you read the scroll labelled FIQIMADADI, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. As you read the scroll labelled ZIRHYIN PITZET, it crumbles to dust. It is a scroll of identify. d - a potion of curing Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You claw something! Something hits you. You miss something. Something hits you! You claw something! You claw something! Something hits you. You scratch something. Something hits you but does no damage. You scratch something but do no damage. You closely miss something. Your claw misses something. Something hits you! * * * LOW HITPOINT WARNING * * * You scratch something. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ,,,,,,,,,,,,,* **,,,,,,,****** ,,,,<,,*+**#.** *.......,,,,,,* ,,,,,,,+,* *..* *.......,,,,,,* ,,,,,,,*** *#.#**.......,,,,,,* **,,,,** *..**.......,,,,,,* *,,,,* *#.**.......,,,,,,* **,,,,* #.##.......,,,,,,* ,*,,,,* #...{......,,,,,,*** ,*,,,,* #..@#*+*********,,,, ,*,,,,* #...#*.# *,,,, ,*,,,,* #...#*.# *,,,, ,****** ###.#*.# *,*+* ,********* #.#*.#########+#+# ,,,,,,,,,* #.##.#............ ,,,,,,,,,* #..#.#.....(...... ,,,,,,,,,* ##.#.#...†........ ,,,,,,,,,* #...#............ There were no monsters in sight! Vanquished Creatures A worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) 3 quokkas A ball python (D:1) 5 bats (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 144 | D:1 | Found Peucip's Antique Weapon Shoppe. 848 | D:2 | Reached XP level 3. HP: 26/33 MP: 2/2 952 | D:2 | Noticed Sigmund 967 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_shops, nicolae_shop_stone, minmay_unequal D:2: layout_basic, serial_shops, shop_statue, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 73 Punch || 1 Use: Scroll || 3 Potion || 1 Armor: Scale mail || 30 Robe || 9 Dodge: Dodged || 52