Dungeon Sprint DCSS version 0.31-a0-325-g067879e3d3 (webtiles) character file. Game seed: 7156226015433518246 1300 HallandMoats the Cleaver (level 8, -9/64 HPs) Began as an Octopode Monk on July 19, 2023. Was a High Priest of Qazlal. Mangled by an air elemental (11 damage) ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:29 (324 turns). HallandMoats the Cleaver (Octopode Monk) Turns: 324, Time: 00:02:29 Health: -9/64 AC: 4 Str: 25 XL: 8 Next: 57% Magic: 0/11 EV: 2 Int: 12 God: Qazlal [*****.] Gold: 0 SH: 0 Dex: 26 Spells: 7/7 levels left rFire . . . B - +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} rCold . . . C - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (helmet restricted) rPois . c - amulet of guardian spirit rElec . A - +6 ring of strength rCorr + z - +6 ring of strength SInv + v - +6 ring of dexterity Will +.... w - +6 ring of dexterity Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no teleportation, repel missiles, guardian spirit @: paralysed, protected from physical damage, flying, mesmerised, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were in the Dungeon. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons B - the +16 obsidian axe (weapon) {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour C - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery c - an amulet of guardian spirit (around mantle) v - a +6 ring of dexterity (on tentacle) w - a +6 ring of dexterity (on tentacle) z - a +6 ring of strength (right tentacle) A - a +6 ring of strength (left tentacle) Wands m - a wand of charming (4) s - a wand of mindburst (16) t - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions b - a potion of ambrosia d - 10 potions of curing e - 4 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - a potion of invisibility l - 4 potions of resistance n - 5 potions of might Miscellaneous a - a phantom mirror Skills: + Level 10.0 Fighting + Level 11.2 Axes + Level 10.8 Dodging + Level 4.7 Shields + Level 4.0 Invocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 69% 2 Wereblood Tmut 0% N/A 69% 2 Inner Flame Hex/Fire 0% N/A 89% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Sticky Flame Conj/Fire 0% 2d3 100% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Visions of slaying the air elemental flood into your mind. You block the air elemental's attack. GONNNNG! The air elemental barely misses you. The air elemental hits your sun demon. You block the air elemental's attack. SHROANNG! You block the air elemental's attack. BONNNG! The air elemental hits your sun demon but does no damage. Your sun demon hits the air elemental. The air elemental is engulfed in flames! The air elemental fires a burst of electricity at your sun demon. The stunning burst hits your sun demon. Your sun demon resists. The air elemental fires a burst of electricity at you. The stunning burst hits you! You shrug off the repeated paralysis! The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you! You shrug off the repeated paralysis! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You slash the air elemental! You squeeze the air elemental, but do no damage. The air elemental is heavily damaged. You slash the air elemental! You destroy the air elemental! Qazlal accepts your kill. The air elemental fires a burst of electricity at you. The stunning burst hits you! You suddenly lose the ability to move! * * * LOW HITPOINT WARNING * * * Your sun demon hits the air elemental!! The air elemental is engulfed in flames!! The air elemental is destroyed! Qazlal accepts your kill. The air elemental hits you! * * * LOW HITPOINT WARNING * * * The air elemental hits you! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓...")...▓..:[[...▓ ▓........▓..:.)...▓ ▓........▓........▓ ▓........▓....§§..▓ ▓.▓....▓.▓.▓.3E.▓.▓ ▓...©....▓...@°...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an air elemental (mesmerising, ally target) and a friendly sun demon (summoned). Vanquished Creatures 4 air elementals (D) 2 fire elementals (D) 2 orcs (D) 2 bat skeletons (D) A ball python skeleton (D) 11 creatures vanquished. Vanquished Creatures (collateral kills) 4 air elementals (D) A phantom (D) A fire vortex (D) 6 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HallandMoats the Octopode Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 4 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 4 | D | Found the +10 dark maul {heavy} 4 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 4 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 4 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the +9 sword of Zonguldrok {reap} 4 | D | Found the +13 scythe of Curses {drain, curses, Drain} 4 | D | Found the +9 sword of Power {lifebolt} 4 | D | Found the +7 mace of Variability {chaos, chaos arc} 4 | D | Found the +11 Singing Sword {sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a transporter. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an opulent altar of Gozag. 25 | D | Became a worshipper of Qazlal Stormbringer 25 | D | Reached * piety under Qazlal 25 | D | Reached ** piety under Qazlal 52 | D | Reached skill level 4 in Axes 52 | D | Reached XP level 2. HP: 23/23 MP: 1/5 100 | D | Entered arena 2. 100 | D | Found a transporter. 108 | D | Entered arena 3. 108 | D | Noticed a fire elemental 108 | D | Noticed a fire elemental 108 | D | Found a transporter. 112 | D | Killed a fire elemental 113 | D | Reached skill level 6 in Axes 113 | D | Reached XP level 3. HP: 17/31 MP: 6/6 113 | D | Reached XP level 4. HP: 20/36 MP: 7/7 113 | D | Reached XP level 5. HP: 23/42 MP: 8/8 114 | D | Killed a fire elemental 115 | D | Reached skill level 8 in Axes 115 | D | Reached XP level 6. HP: 28/50 MP: 9/9 180 | D | Entered arena 4. 180 | D | Noticed an air elemental 180 | D | Noticed an air elemental 180 | D | Noticed an air elemental 180 | D | Noticed an air elemental 180 | D | Found a transporter. 180 | D | Paralysed by an air elemental for 1 turns 181 | D | Killed an air elemental 181 | D | Reached *** piety under Qazlal 182 | D | Reached XP level 7. HP: 35/56 MP: 10/10 183 | D | Paralysed by an air elemental for 1 turns 185 | D | HP: 2/56 [air elemental (15)] 186 | D | Killed an air elemental 187 | D | Reached skill level 9 in Axes 188 | D | Killed an air elemental 189 | D | Reached skill level 10 in Axes 189 | D | Killed an air elemental 189 | D | Reached **** piety under Qazlal 190 | D | Reached skill level 10 in Dodging 190 | D | Reached XP level 8. HP: 28/63 MP: 11/11 305 | D | Entered arena 5. 305 | D | Found a transporter. 312 | D | Reached ***** piety under Qazlal 320 | D | Entered arena 6. 320 | D | Found the sphere of Battle 320 | D | Noticed an air elemental 320 | D | Noticed an air elemental 320 | D | Noticed an air elemental 320 | D | Noticed an air elemental 320 | D | Noticed an air elemental 320 | D | Found a transporter. 320 | D | Paralysed by an air elemental for 1 turns 320 | D | Killed an air elemental 322 | D | Killed an air elemental 323 | D | Reached skill level 10 in Fighting 323 | D | Reached skill level 11 in Axes 324 | D | Killed an air elemental 324 | D | Paralysed by an air elemental for 1 turns 324 | D | Killed an air elemental 324 | D | HP: 2/64 [air elemental (8)] 324 | D | Mangled by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 4 6 7 8 9 10 | 10.0 Axes | 4 6 8 10 11 | 11.2 Dodging | 4 6 7 8 10 | 10.8 Shields | 2 3 4 | 4.7 Invocations | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 4 | 2 | 11 || 17 Tentacles | 1 | | 4 || 5 Constrict | 1 | | 1 || 2 Use: Potion | 1 | 1 | 6 || 8 Dodge: Dodged | | | 13 || 13 Repelled | | | 2 || 2 Block: Kite shield | 7 | 2 | 31 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 326 | 326 | 0 | 201 | 0 | 1 | 326.0 | Dungeon | 326 | 326 | 0 | 201 | 0 | 1 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 326 daAuts