Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 9531361274089215879 29 Happyhead the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on May 13, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:10:14 (1016 turns). Happyhead the Conjurer (Draconian Conjurer) Turns: 1016, Time: 00:10:14 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 1% Magic: 1/6 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of inaccuracy (curse) HPRegen 0.08/turn e - ring of see invisible MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -15) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Jewellery d - a cursed amulet of inaccuracy (around neck) e - a ring of see invisible (left hand) Skills: + Level 0.2 Fighting + Level 0.1 Axes + Level 1.8 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 2% 1 b - Searing Ray Conj 36% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel sick. The adder misses you. The adder bites you but does no damage. You barely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You aren't carrying any items that you can evoke. Cleave: a) +1 hand axe Press: ? - help, Dir - move target, f/p - adder Aim: an adder (severely wounded) Okay, then. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder misses you. You closely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. You die... # #. # #. .#.# #..# #..## #@S.# ##....... #..#### ..# ... .### # You could see an adder. Vanquished Creatures 4 bats 4 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:2) 4 kobolds (D:1) 7 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Happyhead the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 317 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 553 | D:1 | Learned a level 2 spell: Searing Ray 974 | D:2 | Reached XP level 3. HP: 18/26 MP: 1/6 1015 | D:2 | HP: 1/26 [poisoned by an adder] 1016 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners D:2: layout_loops_ring, chequers_ecumenical_altar_grove Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Fighting | | 0.2 Axes | | 0.1 Dodging | | 1.8 Spellcasting | | 2.1 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Hand axe || 68 Tailslap || 2 Cast: Magic Dart || 33 Searing Ray || 1 Use: Scroll || 4 Stab: Sleeping || 4 Armor: Skin || 34 Dodge: Dodged || 70